blob: 853ad9d203f4a66d30f60f90cf87978801b8effb [file] [log] [blame]
/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "crt/kelvin.h"
#include "tflm/opt/opt.h"
#include "tflm/opt/util.h"
namespace kelvin::opt {
void ElementwiseAddS16(const int16_t* input1, const int16_t* input2,
const int32_t input1_offset, const int32_t input1_mult,
const int32_t input1_shift, const int32_t input2_offset,
const int32_t input2_mult, const int32_t input2_shift,
const int32_t left_shift, int16_t* output,
const int32_t output_offset, const int32_t output_mult,
const int32_t output_shift,
const int32_t output_activation_min,
const int32_t output_activation_max,
const int32_t block_size) {
int blocks = block_size;
int vl;
getmaxvl_h(vl);
while (blocks) {
int count = std::min(blocks, vl);
// Widen input1 to 32-bit wide values (in vm0, vm1).
vld_h_lp_xx_m(vm0, input1, count);
vaddw_w_vx_m(vm0, vm0, input1_offset);
// Widen input2 to 32-bit wide values (in vm2, vm3).
vld_h_lp_xx_m(vm2, input2, count);
vaddw_w_vx_m(vm2, vm2, input2_offset);
// Apply left_shift to all inputs.
vsll_w_vx_m(vm0, vm0, left_shift);
vsll_w_vx_m(vm1, vm1, left_shift);
vsll_w_vx_m(vm2, vm2, left_shift);
vsll_w_vx_m(vm3, vm3, left_shift);
int32_t input1_shift_mul = 1 << LEFT_SHIFT(input1_shift);
int32_t input2_shift_mul = 1 << LEFT_SHIFT(input2_shift);
vmul_w_vx_m(vm0, vm0, input1_shift_mul);
vmul_w_vx_m(vm1, vm1, input1_shift_mul);
vmul_w_vx_m(vm2, vm2, input2_shift_mul);
vmul_w_vx_m(vm3, vm3, input2_shift_mul);
rescale_m(vm0, vm0, input1_mult, input1_shift, input1_offset);
rescale_m(vm1, vm1, input1_mult, input1_shift, input1_offset);
rescale_m(vm2, vm2, input2_mult, input2_shift, input2_offset);
rescale_m(vm3, vm3, input2_mult, input2_shift, input2_offset);
// Sum the rescaled inputs.
vadd_w_vv_m(vm0, vm0, vm2);
vadd_w_vv_m(vm1, vm1, vm3);
// Rescale the summed output.
rescale_m(vm0, vm0, output_mult, output_shift, output_offset);
rescale_m(vm1, vm1, output_mult, output_shift, output_offset);
// Clamp to the provided range.
vmin_w_vx_m(vm0, vm0, output_activation_max);
vmin_w_vx_m(vm1, vm1, output_activation_max);
vmax_w_vx_m(vm0, vm0, output_activation_min);
vmax_w_vx_m(vm1, vm1, output_activation_min);
// Swizzle and narrow back to bytes.
vand_w_vx_m(vm0, vm0, 0xFFFF);
vand_w_vx_m(vm1, vm1, 0xFFFF);
vsll_w_vx_m(vm1, vm1, 16);
vor_vv_m(vm0, vm0, vm1);
// Store to memory.
vst_h_lp_xx_m(vm0, output, count);
blocks -= count;
}
}
} // namespace kelvin::opt