| #include <msgpack.h> |
| #include <stdio.h> |
| #include <assert.h> |
| |
| void prepare(msgpack_sbuffer* sbuf) { |
| msgpack_packer pk; |
| |
| msgpack_packer_init(&pk, sbuf, msgpack_sbuffer_write); |
| /* 1st object */ |
| msgpack_pack_array(&pk, 3); |
| msgpack_pack_int(&pk, 1); |
| msgpack_pack_true(&pk); |
| msgpack_pack_str(&pk, 7); |
| msgpack_pack_str_body(&pk, "example", 7); |
| /* 2nd object */ |
| msgpack_pack_str(&pk, 6); |
| msgpack_pack_str_body(&pk, "second", 6); |
| /* 3rd object */ |
| msgpack_pack_array(&pk, 2); |
| msgpack_pack_int(&pk, 42); |
| msgpack_pack_false(&pk); |
| } |
| |
| void unpack(char const* buf, size_t len) { |
| /* buf is allocated by client. */ |
| msgpack_unpacked result; |
| size_t off = 0; |
| msgpack_unpack_return ret; |
| int i = 0; |
| msgpack_unpacked_init(&result); |
| ret = msgpack_unpack_next(&result, buf, len, &off); |
| while (ret == MSGPACK_UNPACK_SUCCESS) { |
| msgpack_object obj = result.data; |
| |
| /* Use obj. */ |
| printf("Object no %d:\n", ++i); |
| msgpack_object_print(stdout, obj); |
| printf("\n"); |
| /* If you want to allocate something on the zone, you can use zone. */ |
| /* msgpack_zone* zone = result.zone; */ |
| /* The lifetime of the obj and the zone, */ |
| |
| ret = msgpack_unpack_next(&result, buf, len, &off); |
| } |
| msgpack_unpacked_destroy(&result); |
| |
| if (ret == MSGPACK_UNPACK_CONTINUE) { |
| printf("All msgpack_object in the buffer is consumed.\n"); |
| } |
| else if (ret == MSGPACK_UNPACK_PARSE_ERROR) { |
| printf("The data in the buf is invalid format.\n"); |
| } |
| } |
| |
| int main(void) { |
| msgpack_sbuffer sbuf; |
| msgpack_sbuffer_init(&sbuf); |
| |
| prepare(&sbuf); |
| unpack(sbuf.data, sbuf.size); |
| |
| msgpack_sbuffer_destroy(&sbuf); |
| return 0; |
| } |
| |
| /* Output */ |
| |
| /* |
| Object no 1: |
| [1, true, "example"] |
| Object no 2: |
| "second" |
| Object no 3: |
| [42, false] |
| All msgpack_object in the buffer is consumed. |
| */ |