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// Copyright lowRISC contributors.
// Licensed under the Apache License, Version 2.0, see LICENSE for details.
// SPDX-License-Identifier: Apache-2.0
//
// ------------------- W A R N I N G: A U T O - G E N E R A T E D C O D E !! -------------------//
// PLEASE DO NOT HAND-EDIT THIS FILE. IT HAS BEEN AUTO-GENERATED WITH THE FOLLOWING COMMAND:
//
// util/design/gen-mubi.py
//
// Double-synchronizer flop for multibit signals with additional output buffers.
`include "prim_assert.sv"
module prim_mubi4_sync
import prim_mubi_pkg::*;
#(
// Number of separately buffered output signals.
// The buffer cells have a don't touch constraint
// on them such that synthesis tools won't collapse
// all copies into one signal.
parameter int NumCopies = 1,
// This instantiates the synchronizer flops if set to 1.
// In special cases where the receiver is in the same clock domain as the sender,
// this can be set to 0. However, it is recommended to leave this at 1.
parameter bit AsyncOn = 1,
// This controls whether the mubi module institutes stability checks when
// AsyncOn is set. If stability checks are on, a 3rd stage of storage is
// added after the synchronizers and the outputs only updated if the 3rd
// stage and sychronizer agree. If they do not agree, the ResetValue is
// output instead.
parameter bit StabilityCheck = 0,
// Reset value for the sync flops
parameter mubi4_t ResetValue = MuBi4False
) (
input clk_i,
input rst_ni,
input mubi4_t mubi_i,
output mubi4_t [NumCopies-1:0] mubi_o
);
`ASSERT_INIT(NumCopiesMustBeGreaterZero_A, NumCopies > 0)
logic [MuBi4Width-1:0] mubi;
if (AsyncOn) begin : gen_flops
logic [MuBi4Width-1:0] mubi_sync;
prim_flop_2sync #(
.Width(MuBi4Width),
.ResetValue(MuBi4Width'(ResetValue))
) u_prim_flop_2sync (
.clk_i,
.rst_ni,
.d_i(MuBi4Width'(mubi_i)),
.q_o(mubi_sync)
);
if (StabilityCheck) begin : gen_stable_chks
logic [MuBi4Width-1:0] mubi_q;
prim_flop #(
.Width(MuBi4Width),
.ResetValue(MuBi4Width'(ResetValue))
) u_prim_flop_3rd_stage (
.clk_i,
.rst_ni,
.d_i(mubi_sync),
.q_o(mubi_q)
);
logic [MuBi4Width-1:0] sig_unstable;
prim_xor2 #(
.Width(MuBi4Width)
) u_mubi_xor (
.in0_i(mubi_sync),
.in1_i(mubi_q),
.out_o(sig_unstable)
);
logic [MuBi4Width-1:0] reset_value;
assign reset_value = ResetValue;
for (genvar k = 0; k < MuBi4Width; k++) begin : gen_bufs_muxes
logic [MuBi4Width-1:0] sig_unstable_buf;
// each mux gets its own buffered output, this ensures the OR-ing
// cannot be defeated in one place.
prim_sec_anchor_buf #(
.Width(MuBi4Width)
) u_sig_unstable_buf (
.in_i(sig_unstable),
.out_o(sig_unstable_buf)
);
// if any xor indicates signal is unstable, output the reset
// value.
prim_clock_mux2 #(
.NoFpgaBufG(1'b1)
) u_mux (
.clk0_i(mubi_q[k]),
.clk1_i(reset_value[k]),
.sel_i(|sig_unstable_buf),
.clk_o(mubi[k])
);
end
end else begin : gen_no_stable_chks
assign mubi = mubi_sync;
end
end else begin : gen_no_flops
// This unused companion logic helps remove lint errors
// for modules where clock and reset are used for assertions only
// This logic will be removed for synthesis since it is unloaded.
mubi4_t unused_logic;
always_ff @(posedge clk_i or negedge rst_ni) begin
if (!rst_ni) begin
unused_logic <= MuBi4False;
end else begin
unused_logic <= mubi_i;
end
end
assign mubi = MuBi4Width'(mubi_i);
end
for (genvar j = 0; j < NumCopies; j++) begin : gen_buffs
logic [MuBi4Width-1:0] mubi_out;
for (genvar k = 0; k < MuBi4Width; k++) begin : gen_bits
prim_buf u_prim_buf (
.in_i(mubi[k]),
.out_o(mubi_out[k])
);
end
assign mubi_o[j] = mubi4_t'(mubi_out);
end
////////////////
// Assertions //
////////////////
// The outputs should be known at all times.
`ASSERT_KNOWN(OutputsKnown_A, mubi_o)
// If the multibit signal is in a transient state, we expect it
// to be stable again within one clock cycle.
// DV will exclude these three assertions by name, thus added a module name prefix to make it
// harder to accidentally replicate in other modules.
`ASSERT(PrimMubi4SyncCheckTransients_A,
!(mubi_i inside {MuBi4True, MuBi4False})
|=>
(mubi_i inside {MuBi4True, MuBi4False}))
// If a signal departs from passive state, we expect it to move to the active state
// with only one transient cycle in between.
`ASSERT(PrimMubi4SyncCheckTransients0_A,
$past(mubi_i == MuBi4False) &&
!(mubi_i inside {MuBi4True, MuBi4False})
|=>
(mubi_i == MuBi4True))
`ASSERT(PrimMubi4SyncCheckTransients1_A,
$past(mubi_i == MuBi4True) &&
!(mubi_i inside {MuBi4True, MuBi4False})
|=>
(mubi_i == MuBi4False))
endmodule : prim_mubi4_sync