commit | d62a1e91eba20c060fb2a4e94b3898af9399f6e4 | [log] [tgz] |
---|---|---|
author | Naveen Dodda <ndodda@google.com> | Mon Aug 05 23:08:46 2024 +0000 |
committer | Naveen Dodda <ndodda@google.com> | Tue Aug 27 17:49:27 2024 +0000 |
tree | 2f140de8c73482411f2148a7d33914046f90eb7b | |
parent | b3e02969ca3c9b782ef5134e96a2c175d230660f [diff] |
Specialized Conv kernel to handle input tensors *This kernel is helpful to reduce the bottleneck due to input conv layer for 3d inputs. *Kernel handles nxnx3 inputs with a 3x3 filter *reduces cycles count by ~51x Change-Id: I7978508f32f8974c1236ba00c828a0d04f88c8e9
This project contains the BSP to build the SW artifact that can run on the Kelvin core, and integrated as part of the Shodan repository.
The project supports two build systems -- Bazel and CMake -- for OSS integration reasons. Bazel is used by TFLM flow, while CMake is the build system for IREE.
If you get this project from Project Shodan manifest, you are all set. If not, you need to have following projects as well to build the project successfully.
<dir>/cache/toolchain_kelvin
This project needs to be at <dir>/sw/kelvin
.
The project uses Bazel 5.1.1, to align with OpenTitan build system requirements.
bazel build //...
To run the unit tests (with the kelvin_sim ISS) Make sure the Environment variable $ROOTDIR
is set to the root directory of the local repo (or run source build/setup.sh
)
bazel test //...
TODO: Add CMake flow
The binaries can be simulated with the kelvin simulator, located at <dir>/sim/kelvin
.
sim_kelvin <elf location>
Load the generated .bin
binaries to the FPGA emulator/Renode simulator.