commit | cf069b3d37b1b2309f723397bac4c2ddc2f80e38 | [log] [tgz] |
---|---|---|
author | Alex Van Damme <atv@google.com> | Mon Jun 10 13:53:01 2024 -0700 |
committer | Alex Van Damme <atv@google.com> | Tue Jun 11 10:18:42 2024 -0700 |
tree | 5c861a7825c96bca8a69e8606d781a5b2459f5b7 | |
parent | 74f2f7401aac6c62a8164fd6beea52b6e1d1b82a [diff] |
Process 16 channels per iteration in 1x1 d16 - 16 channels per loop instead of 8, to improve reuse of loaded input values. Roughly doubles performance on hardware. Change-Id: I1d38d072fd84db6bb3a4424c55bee86fdb9a9f76
This project contains the BSP to build the SW artifact that can run on the Kelvin core, and integrated as part of the Shodan repository.
The project supports two build systems -- Bazel and CMake -- for OSS integration reasons. Bazel is used by TFLM flow, while CMake is the build system for IREE.
If you get this project from Project Shodan manifest, you are all set. If not, you need to have following projects as well to build the project successfully.
<dir>/cache/toolchain_kelvin
This project needs to be at <dir>/sw/kelvin
.
The project uses Bazel 5.1.1, to align with OpenTitan build system requirements.
bazel build //...
To run the unit tests (with the kelvin_sim ISS) Make sure the Environment variable $ROOTDIR
is set to the root directory of the local repo (or run source build/setup.sh
)
bazel test //...
TODO: Add CMake flow
The binaries can be simulated with the kelvin simulator, located at <dir>/sim/kelvin
.
sim_kelvin <elf location>
Load the generated .bin
binaries to the FPGA emulator/Renode simulator.