commit | 61e9896894007b7b9f7ec5a65291e3697c1dcf28 | [log] [tgz] |
---|---|---|
author | Gregory Kielian <gkielian@google.com> | Tue Aug 15 10:56:03 2023 -0700 |
committer | Gregory Kielian <gkielian@google.com> | Tue Aug 15 11:33:34 2023 -0700 |
tree | b1184036d534e08b8d2b4bad91775c8e9713def7 | |
parent | 06d10c6e58c873e3df6a480f933e7b91f16fb79f [diff] |
Adjust backticks to preserve markdown format Escapes the `<<` symbol, preventing it from triggering Markdown (probably html in this case) formatting/highlighting in some viewers. Change-Id: Ic1f81a65da1fcc7e542652609fc98502fcfc6380
This project contains the BSP to build the SW artifact that can run on the Kelvin core, and integrated as part of the Shodan repository.
The project supports two build systems -- Bazel and CMake -- for OSS integration reasons. Bazel is used by TFLM flow, while CMake is the build system for IREE.
If you get this project from Project Shodan manifest, you are all set. If not, you need to have following projects as well to build the project successfully.
<dir>/cache/toolchain_kelvin
This project needs to be at <dir>/sw/kelvin
.
The project uses Bazel 5.1.1, to align with OpenTitan build system requirements.
bazel build //...
TODO: Add CMake flow
TODO: Add kelvin simulator
Load the generated .bin
binaries to matcha FPGA emulator.