commit | 0758fb83b3d7115324913424d14b6830da168971 | [log] [tgz] |
---|---|---|
author | Alex Van Damme <atv@google.com> | Fri Jun 14 16:09:55 2024 -0700 |
committer | Alex Van Damme <atv@google.com> | Thu Jun 20 16:25:11 2024 -0700 |
tree | 70ced1d538db4a9cf0a2003b19bc55ae626fd897 | |
parent | 008f0ae7465bf4ed87160f91a0abcd7d721630d6 [diff] |
Improve Conv2dD32 - Specialize Conv2D for exact depths of 32, improves performance on hardware by ~40% Change-Id: Ic4f193d2c9104b91abd11ddcba6616b1d5bd0710
This project contains the BSP to build the SW artifact that can run on the Kelvin core, and integrated as part of the Shodan repository.
The project supports two build systems -- Bazel and CMake -- for OSS integration reasons. Bazel is used by TFLM flow, while CMake is the build system for IREE.
If you get this project from Project Shodan manifest, you are all set. If not, you need to have following projects as well to build the project successfully.
<dir>/cache/toolchain_kelvin
This project needs to be at <dir>/sw/kelvin
.
The project uses Bazel 5.1.1, to align with OpenTitan build system requirements.
bazel build //...
To run the unit tests (with the kelvin_sim ISS) Make sure the Environment variable $ROOTDIR
is set to the root directory of the local repo (or run source build/setup.sh
)
bazel test //...
TODO: Add CMake flow
The binaries can be simulated with the kelvin simulator, located at <dir>/sim/kelvin
.
sim_kelvin <elf location>
Load the generated .bin
binaries to the FPGA emulator/Renode simulator.