| #![no_std] |
| |
| use core::fmt::Write; |
| use libtock::buttons::ButtonState; |
| use libtock::result::TockResult; |
| use libtock::timer::Duration; |
| use libtock::Hardware; |
| |
| #[libtock::main] |
| async fn main() -> TockResult<()> { |
| let Hardware { |
| console_driver, |
| timer_context, |
| button_driver, |
| .. |
| } = libtock::retrieve_hardware()?; |
| let mut console = console_driver.create_console(); |
| let mut with_callback = button_driver.with_callback(|_, _| {}); |
| let mut buttons = with_callback.init()?; |
| let mut button = buttons.iter_mut().next().unwrap(); |
| let button = button.enable()?; |
| |
| let mut driver = timer_context.create_timer_driver(); |
| let timer_driver = driver.activate()?; |
| |
| loop { |
| match button.read()? { |
| ButtonState::Pressed => writeln!(console, "pressed"), |
| ButtonState::Released => writeln!(console, "released"), |
| }?; |
| |
| timer_driver.sleep(Duration::from_ms(500)).await?; |
| } |
| } |