[Codegen][DMA] Fix unaligned swizzle offset computation in gather-to-lds lowering (#24241) The inverse XOR swizzle applied to DMA source offsets was incorrect in two cases: 1. **Subgroup base offset**: When a subgroup's transfer size is not a multiple of the swizzle period, different subgroups sharing the same local offsets but occupying different rows would get identical swizzled addresses. Fix: incorporate the subgroup's base offset within the full allocation before swizzling. 2. **Access-width alignment**: When `elementsPerLane < accessWidth`, the integer division inside `swizzleOffset` truncates offsets that differ only within an access-width group to the same value. Fix: strip the sub-accesswidth remainder before swizzling and restore it after. This fix is applied directly in `swizzleOffset` for both XOR and rotate_rows swizzles. While rotate_rows isn't currently used with DMA, the access-width alignment issue affects both swizzle types. Both issues caused numerical mismatches for BF16 batch matmuls using DMA with XOR swizzle enabled. Assisted-by: Cursor (Claude) --------- Signed-off-by: Yu-Zhewen <zhewenyu@amd.com>
IREE (Intermediate Representation Execution Eenvironment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
Releases notes are published on GitHub releases.
| Package | Release status |
|---|---|
| GitHub release (stable) | |
| GitHub release (nightly) | |
iree-base-compiler | |
iree-base-runtime |
For more details on the release process, see https://iree.dev/developers/general/release-management/.
| Operating system | Build status |
|---|---|
| Linux | |
| macOS | |
| macOS |
For the full list of workflows see https://iree.dev/developers/general/github-actions/.
See our website for more information.
Community meeting recordings: IREE YouTube channel
| Date | Title | Recording | Slides |
|---|---|---|---|
| 2025-06-10 | Data-Tiling in IREE: Achieving High Performance Through Compiler Design (AsiaLLVM) | recording | slides |
| 2025-05-17 | Introduction to GPU architecture and IREE's GPU CodeGen Pipeline | recording | slides |
| 2025-02-12 | The Long Tail of AI: SPIR-V in IREE and MLIR (Vulkanised) | recording | slides |
| 2024-10-01 | Unveiling the Inner Workings of IREE: An MLIR-Based Compiler for Diverse Hardware | recording | |
| 2021-06-09 | IREE Runtime Design Tech Talk | recording | slides |
| 2020-08-20 | IREE CodeGen (MLIR Open Design Meeting) | recording | slides |
| 2020-03-18 | Interactive HAL IR Walkthrough | recording | |
| 2020-01-31 | End-to-end MLIR Workflow in IREE (MLIR Open Design Meeting) | recording | slides |
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.