Adding iree_hal_buffer_placement_t info to allocated HAL buffers. (#19160)

This allows users to query for the device, queue affinity, and origin
flags of an allocated buffer so that they can decide whether to copy
buffers when moving across devices/queues, perform synchronous or
asynchronous deallocations, and select queues to perform such
operations. The downside is that prior to this buffers could be defined
as shared across multiple devices that share a single allocator -
because it's still the case that they can be shared "placement" was used
as it's not "availability" or "access permissions" but only indicating
the origin of the buffer and where it's preferred location is. Buffer
compatibility queries are still the way to determine access visibility.

The base `iree_hal_buffer_t` structure was cleaned up a bit and though
still ugly is better prepared for removal of the device allocator back
reference. #19159 tracks removing the allocator reference that is
currently only used by the caching allocator due to our lack of dynamic
casts.

Breaking API changes:
* `iree_hal_buffer_subspan` now requires an `iree_allocator_t
host_allocator` that was previously implicit.
* `iree_hal_subspan_buffer_initialize` removed as it was not safe and
shouldn't have been used.
* `iree_hal_deferred_buffer_t` removed as it is not possible to do the
placement checks without an allocated buffer reference. This is used in
a branch for async allocations on CPU but either a different approach is
required there or it can be moved into `iree/hal/local/` where we can
make assertions about universal accessibility.
* `iree_hal_heap_buffer_wrap` and all other buffer creation now requires
a placement.
* `iree_hal_buffer_initialize` used by HAL implementations now requires
a placement.
45 files changed
tree: c0013c76649af3e0234fa9743ce1732d94717a73
  1. .github/
  2. build_tools/
  3. compiler/
  4. docs/
  5. experimental/
  6. integrations/
  7. lib/
  8. llvm-external-projects/
  9. runtime/
  10. samples/
  11. tests/
  12. third_party/
  13. tools/
  14. .bazel_to_cmake.cfg.py
  15. .bazelignore
  16. .bazelrc
  17. .bazelversion
  18. .clang-format
  19. .git-blame-ignore-revs
  20. .gitattributes
  21. .gitignore
  22. .gitmodules
  23. .pre-commit-config.yaml
  24. .yamllint.yml
  25. AUTHORS
  26. BUILD.bazel
  27. CITATION.cff
  28. CMakeLists.txt
  29. configure_bazel.py
  30. CONTRIBUTING.md
  31. LICENSE
  32. MAINTAINERS.md
  33. README.md
  34. RELEASING.md
  35. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

IREE Discord Status pre-commit OpenSSF Best Practices

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels

Release status

PackageRelease status
GitHub release (stable)GitHub Release
GitHub release (nightly)GitHub Release
Python iree-base-compilerPyPI version
Python iree-base-runtimePyPI version

Build status

CI PkgCI

Host platformBuild status
LinuxCI - Linux x64 clang
CI - Linux arm64 clang
macOSCI - macOS x64 clang
WindowsCI - Windows x64 MSVC

For the full list of workflows see https://iree.dev/developers/general/github-actions/.

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

Community meeting recordings: IREE YouTube channel

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.