| # Copyright 2020 The IREE Authors | 
 | # | 
 | # Licensed under the Apache License v2.0 with LLVM Exceptions. | 
 | # See https://llvm.org/LICENSE.txt for license information. | 
 | # SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
 |  | 
 | import platform | 
 | import os | 
 | import subprocess | 
 | import sys | 
 |  | 
 |  | 
 | def detect_unix_platform_config(bazelrc): | 
 |   # This is hoaky. Ideally, bazel had any kind of rational way of selecting | 
 |   # options from within its environment (key word: "rational"), but sadly, it | 
 |   # is unintelligible to mere mortals. Why should a build system have a way for | 
 |   # people to condition their build options on what compiler they are using | 
 |   # (without descending down the hole of deciphering what a Bazel toolchain is)? | 
 |   # All I want to do is set a couple of project specific warning options! | 
 |  | 
 |   if platform.system() == "Darwin": | 
 |     print(f"build --config=macos_clang", file=bazelrc) | 
 |     print(f"build:release --config=macos_clang_release", file=bazelrc) | 
 |   else: | 
 |  | 
 |     # If the user specified a CXX environment var, bazel will later respect that, | 
 |     # so we just see if it says "clang". | 
 |     cxx = os.environ.get("CXX") | 
 |     cc = os.environ.get("CC") | 
 |     if (cxx is not None and cc is None) or (cxx is None and cc is not None): | 
 |       print("WARNING: Only one of CXX or CC is set, which can confuse bazel. " | 
 |             "Recommend: set both appropriately (or none)") | 
 |     if cc is not None and cxx is not None: | 
 |       # Persist the variables. | 
 |       print(f"build --action_env CC=\"{cc}\"", file=bazelrc) | 
 |       print(f"build --action_env CXX=\"{cxx}\"", file=bazelrc) | 
 |     else: | 
 |       print( | 
 |           "WARNING: CC and CXX are not set, which can cause mismatches between " | 
 |           "flag configurations and compiler. Recommend setting them explicitly." | 
 |       ) | 
 |  | 
 |     if cxx is not None and "clang" in cxx: | 
 |       print( | 
 |           f"Choosing generic_clang config because CXX is set to clang ({cxx})") | 
 |       print(f"build --config=generic_clang", file=bazelrc) | 
 |       print(f"build:release --config=generic_clang_release", file=bazelrc) | 
 |     else: | 
 |       print(f"Choosing generic_gcc config by default because no CXX set or " | 
 |             f"not recognized as clang ({cxx})") | 
 |       print(f"build --config=generic_gcc", file=bazelrc) | 
 |       print(f"build:release --config=generic_gcc_release", file=bazelrc) | 
 |  | 
 |  | 
 | def write_platform(bazelrc): | 
 |   if platform.system() == "Windows": | 
 |     print(f"build --config=msvc", file=bazelrc) | 
 |     print(f"build:release --config=msvc_release", file=bazelrc) | 
 |   else: | 
 |     detect_unix_platform_config(bazelrc) | 
 |   if not (platform.system() == "Darwin"): | 
 |     print("common --config=non_darwin", file=bazelrc) | 
 |  | 
 |  | 
 | if len(sys.argv) > 1: | 
 |   local_bazelrc = sys.argv[1] | 
 | else: | 
 |   local_bazelrc = os.path.join(os.path.dirname(__file__), "configured.bazelrc") | 
 | with open(local_bazelrc, "wt") as bazelrc: | 
 |   write_platform(bazelrc) | 
 |  | 
 | print("Wrote", local_bazelrc) |