| // Copyright 2021 The IREE Authors | |
| // | |
| // Licensed under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| #ifndef IREE_COMPILER_PLUGINS_TARGET_WEBGPUSPIRV_SPIRVTOWGSL_H_ | |
| #define IREE_COMPILER_PLUGINS_TARGET_WEBGPUSPIRV_SPIRVTOWGSL_H_ | |
| #include <optional> | |
| #include <string> | |
| #include "llvm/ADT/ArrayRef.h" | |
| namespace mlir::iree_compiler::IREE::HAL { | |
| // Compiles SPIR-V into WebGPU Shading Language (WGSL) source code. | |
| // Returns std::nullopt on failure. | |
| std::optional<std::string> | |
| compileSPIRVToWGSL(llvm::ArrayRef<uint32_t> spvBinary); | |
| } // namespace mlir::iree_compiler::IREE::HAL | |
| #endif // IREE_COMPILER_PLUGINS_TARGET_WEBGPUSPIRV_SPIRVTOWGSL_H_ |