| /****************************************************************************** |
| * The MIT License (MIT) |
| * |
| * Copyright (c) 2019-2022 Baldur Karlsson |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| ******************************************************************************/ |
| |
| #pragma once |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| // |
| // Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html |
| // |
| |
| #if !defined(RENDERDOC_NO_STDINT) |
| #include <stdint.h> |
| #endif |
| |
| #if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER) |
| #define RENDERDOC_CC __cdecl |
| #elif defined(__linux__) |
| #define RENDERDOC_CC |
| #elif defined(__APPLE__) |
| #define RENDERDOC_CC |
| #else |
| #error "Unknown platform" |
| #endif |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Constants not used directly in below API |
| |
| // This is a GUID/magic value used for when applications pass a path where shader debug |
| // information can be found to match up with a stripped shader. |
| // the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue = |
| // RENDERDOC_ShaderDebugMagicValue_value |
| #define RENDERDOC_ShaderDebugMagicValue_struct \ |
| { \ |
| 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \ |
| } |
| |
| // as an alternative when you want a byte array (assuming x86 endianness): |
| #define RENDERDOC_ShaderDebugMagicValue_bytearray \ |
| { \ |
| 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \ |
| } |
| |
| // truncated version when only a uint64_t is available (e.g. Vulkan tags): |
| #define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| // RenderDoc capture options |
| // |
| |
| typedef enum RENDERDOC_CaptureOption { |
| // Allow the application to enable vsync |
| // |
| // Default - enabled |
| // |
| // 1 - The application can enable or disable vsync at will |
| // 0 - vsync is force disabled |
| eRENDERDOC_Option_AllowVSync = 0, |
| |
| // Allow the application to enable fullscreen |
| // |
| // Default - enabled |
| // |
| // 1 - The application can enable or disable fullscreen at will |
| // 0 - fullscreen is force disabled |
| eRENDERDOC_Option_AllowFullscreen = 1, |
| |
| // Record API debugging events and messages |
| // |
| // Default - disabled |
| // |
| // 1 - Enable built-in API debugging features and records the results into |
| // the capture, which is matched up with events on replay |
| // 0 - no API debugging is forcibly enabled |
| eRENDERDOC_Option_APIValidation = 2, |
| eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum |
| |
| // Capture CPU callstacks for API events |
| // |
| // Default - disabled |
| // |
| // 1 - Enables capturing of callstacks |
| // 0 - no callstacks are captured |
| eRENDERDOC_Option_CaptureCallstacks = 3, |
| |
| // When capturing CPU callstacks, only capture them from actions. |
| // This option does nothing without the above option being enabled |
| // |
| // Default - disabled |
| // |
| // 1 - Only captures callstacks for actions. |
| // Ignored if CaptureCallstacks is disabled |
| // 0 - Callstacks, if enabled, are captured for every event. |
| eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4, |
| eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4, |
| |
| // Specify a delay in seconds to wait for a debugger to attach, after |
| // creating or injecting into a process, before continuing to allow it to run. |
| // |
| // 0 indicates no delay, and the process will run immediately after injection |
| // |
| // Default - 0 seconds |
| // |
| eRENDERDOC_Option_DelayForDebugger = 5, |
| |
| // Verify buffer access. This includes checking the memory returned by a Map() call to |
| // detect any out-of-bounds modification, as well as initialising buffers with undefined contents |
| // to a marker value to catch use of uninitialised memory. |
| // |
| // NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do |
| // not do the same kind of interception & checking and undefined contents are really undefined. |
| // |
| // Default - disabled |
| // |
| // 1 - Verify buffer access |
| // 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in |
| // RenderDoc. |
| eRENDERDOC_Option_VerifyBufferAccess = 6, |
| |
| // The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites. |
| // This option now controls the filling of uninitialised buffers with 0xdddddddd which was |
| // previously always enabled |
| eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess, |
| |
| // Hooks any system API calls that create child processes, and injects |
| // RenderDoc into them recursively with the same options. |
| // |
| // Default - disabled |
| // |
| // 1 - Hooks into spawned child processes |
| // 0 - Child processes are not hooked by RenderDoc |
| eRENDERDOC_Option_HookIntoChildren = 7, |
| |
| // By default RenderDoc only includes resources in the final capture necessary |
| // for that frame, this allows you to override that behaviour. |
| // |
| // Default - disabled |
| // |
| // 1 - all live resources at the time of capture are included in the capture |
| // and available for inspection |
| // 0 - only the resources referenced by the captured frame are included |
| eRENDERDOC_Option_RefAllResources = 8, |
| |
| // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or |
| // getting it will be ignored, to allow compatibility with older versions. |
| // In v1.1 the option acts as if it's always enabled. |
| // |
| // By default RenderDoc skips saving initial states for resources where the |
| // previous contents don't appear to be used, assuming that writes before |
| // reads indicate previous contents aren't used. |
| // |
| // Default - disabled |
| // |
| // 1 - initial contents at the start of each captured frame are saved, even if |
| // they are later overwritten or cleared before being used. |
| // 0 - unless a read is detected, initial contents will not be saved and will |
| // appear as black or empty data. |
| eRENDERDOC_Option_SaveAllInitials = 9, |
| |
| // In APIs that allow for the recording of command lists to be replayed later, |
| // RenderDoc may choose to not capture command lists before a frame capture is |
| // triggered, to reduce overheads. This means any command lists recorded once |
| // and replayed many times will not be available and may cause a failure to |
| // capture. |
| // |
| // NOTE: This is only true for APIs where multithreading is difficult or |
| // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option |
| // and always capture all command lists since the API is heavily oriented |
| // around it and the overheads have been reduced by API design. |
| // |
| // 1 - All command lists are captured from the start of the application |
| // 0 - Command lists are only captured if their recording begins during |
| // the period when a frame capture is in progress. |
| eRENDERDOC_Option_CaptureAllCmdLists = 10, |
| |
| // Mute API debugging output when the API validation mode option is enabled |
| // |
| // Default - enabled |
| // |
| // 1 - Mute any API debug messages from being displayed or passed through |
| // 0 - API debugging is displayed as normal |
| eRENDERDOC_Option_DebugOutputMute = 11, |
| |
| // Option to allow vendor extensions to be used even when they may be |
| // incompatible with RenderDoc and cause corrupted replays or crashes. |
| // |
| // Default - inactive |
| // |
| // No values are documented, this option should only be used when absolutely |
| // necessary as directed by a RenderDoc developer. |
| eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12, |
| |
| } RENDERDOC_CaptureOption; |
| |
| // Sets an option that controls how RenderDoc behaves on capture. |
| // |
| // Returns 1 if the option and value are valid |
| // Returns 0 if either is invalid and the option is unchanged |
| typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val); |
| typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val); |
| |
| // Gets the current value of an option as a uint32_t |
| // |
| // If the option is invalid, 0xffffffff is returned |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt); |
| |
| // Gets the current value of an option as a float |
| // |
| // If the option is invalid, -FLT_MAX is returned |
| typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt); |
| |
| typedef enum RENDERDOC_InputButton { |
| // '0' - '9' matches ASCII values |
| eRENDERDOC_Key_0 = 0x30, |
| eRENDERDOC_Key_1 = 0x31, |
| eRENDERDOC_Key_2 = 0x32, |
| eRENDERDOC_Key_3 = 0x33, |
| eRENDERDOC_Key_4 = 0x34, |
| eRENDERDOC_Key_5 = 0x35, |
| eRENDERDOC_Key_6 = 0x36, |
| eRENDERDOC_Key_7 = 0x37, |
| eRENDERDOC_Key_8 = 0x38, |
| eRENDERDOC_Key_9 = 0x39, |
| |
| // 'A' - 'Z' matches ASCII values |
| eRENDERDOC_Key_A = 0x41, |
| eRENDERDOC_Key_B = 0x42, |
| eRENDERDOC_Key_C = 0x43, |
| eRENDERDOC_Key_D = 0x44, |
| eRENDERDOC_Key_E = 0x45, |
| eRENDERDOC_Key_F = 0x46, |
| eRENDERDOC_Key_G = 0x47, |
| eRENDERDOC_Key_H = 0x48, |
| eRENDERDOC_Key_I = 0x49, |
| eRENDERDOC_Key_J = 0x4A, |
| eRENDERDOC_Key_K = 0x4B, |
| eRENDERDOC_Key_L = 0x4C, |
| eRENDERDOC_Key_M = 0x4D, |
| eRENDERDOC_Key_N = 0x4E, |
| eRENDERDOC_Key_O = 0x4F, |
| eRENDERDOC_Key_P = 0x50, |
| eRENDERDOC_Key_Q = 0x51, |
| eRENDERDOC_Key_R = 0x52, |
| eRENDERDOC_Key_S = 0x53, |
| eRENDERDOC_Key_T = 0x54, |
| eRENDERDOC_Key_U = 0x55, |
| eRENDERDOC_Key_V = 0x56, |
| eRENDERDOC_Key_W = 0x57, |
| eRENDERDOC_Key_X = 0x58, |
| eRENDERDOC_Key_Y = 0x59, |
| eRENDERDOC_Key_Z = 0x5A, |
| |
| // leave the rest of the ASCII range free |
| // in case we want to use it later |
| eRENDERDOC_Key_NonPrintable = 0x100, |
| |
| eRENDERDOC_Key_Divide, |
| eRENDERDOC_Key_Multiply, |
| eRENDERDOC_Key_Subtract, |
| eRENDERDOC_Key_Plus, |
| |
| eRENDERDOC_Key_F1, |
| eRENDERDOC_Key_F2, |
| eRENDERDOC_Key_F3, |
| eRENDERDOC_Key_F4, |
| eRENDERDOC_Key_F5, |
| eRENDERDOC_Key_F6, |
| eRENDERDOC_Key_F7, |
| eRENDERDOC_Key_F8, |
| eRENDERDOC_Key_F9, |
| eRENDERDOC_Key_F10, |
| eRENDERDOC_Key_F11, |
| eRENDERDOC_Key_F12, |
| |
| eRENDERDOC_Key_Home, |
| eRENDERDOC_Key_End, |
| eRENDERDOC_Key_Insert, |
| eRENDERDOC_Key_Delete, |
| eRENDERDOC_Key_PageUp, |
| eRENDERDOC_Key_PageDn, |
| |
| eRENDERDOC_Key_Backspace, |
| eRENDERDOC_Key_Tab, |
| eRENDERDOC_Key_PrtScrn, |
| eRENDERDOC_Key_Pause, |
| |
| eRENDERDOC_Key_Max, |
| } RENDERDOC_InputButton; |
| |
| // Sets which key or keys can be used to toggle focus between multiple windows |
| // |
| // If keys is NULL or num is 0, toggle keys will be disabled |
| typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num); |
| |
| // Sets which key or keys can be used to capture the next frame |
| // |
| // If keys is NULL or num is 0, captures keys will be disabled |
| typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num); |
| |
| typedef enum RENDERDOC_OverlayBits { |
| // This single bit controls whether the overlay is enabled or disabled globally |
| eRENDERDOC_Overlay_Enabled = 0x1, |
| |
| // Show the average framerate over several seconds as well as min/max |
| eRENDERDOC_Overlay_FrameRate = 0x2, |
| |
| // Show the current frame number |
| eRENDERDOC_Overlay_FrameNumber = 0x4, |
| |
| // Show a list of recent captures, and how many captures have been made |
| eRENDERDOC_Overlay_CaptureList = 0x8, |
| |
| // Default values for the overlay mask |
| eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate | |
| eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList), |
| |
| // Enable all bits |
| eRENDERDOC_Overlay_All = ~0U, |
| |
| // Disable all bits |
| eRENDERDOC_Overlay_None = 0, |
| } RENDERDOC_OverlayBits; |
| |
| // returns the overlay bits that have been set |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)(); |
| // sets the overlay bits with an and & or mask |
| typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or); |
| |
| // this function will attempt to remove RenderDoc's hooks in the application. |
| // |
| // Note: that this can only work correctly if done immediately after |
| // the module is loaded, before any API work happens. RenderDoc will remove its |
| // injected hooks and shut down. Behaviour is undefined if this is called |
| // after any API functions have been called, and there is still no guarantee of |
| // success. |
| typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)(); |
| |
| // DEPRECATED: compatibility for code compiled against pre-1.4.1 headers. |
| typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown; |
| |
| // This function will unload RenderDoc's crash handler. |
| // |
| // If you use your own crash handler and don't want RenderDoc's handler to |
| // intercede, you can call this function to unload it and any unhandled |
| // exceptions will pass to the next handler. |
| typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)(); |
| |
| // Sets the capture file path template |
| // |
| // pathtemplate is a UTF-8 string that gives a template for how captures will be named |
| // and where they will be saved. |
| // |
| // Any extension is stripped off the path, and captures are saved in the directory |
| // specified, and named with the filename and the frame number appended. If the |
| // directory does not exist it will be created, including any parent directories. |
| // |
| // If pathtemplate is NULL, the template will remain unchanged |
| // |
| // Example: |
| // |
| // SetCaptureFilePathTemplate("my_captures/example"); |
| // |
| // Capture #1 -> my_captures/example_frame123.rdc |
| // Capture #2 -> my_captures/example_frame456.rdc |
| typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate); |
| |
| // returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string |
| typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)(); |
| |
| // DEPRECATED: compatibility for code compiled against pre-1.1.2 headers. |
| typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate; |
| typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate; |
| |
| // returns the number of captures that have been made |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)(); |
| |
| // This function returns the details of a capture, by index. New captures are added |
| // to the end of the list. |
| // |
| // filename will be filled with the absolute path to the capture file, as a UTF-8 string |
| // pathlength will be written with the length in bytes of the filename string |
| // timestamp will be written with the time of the capture, in seconds since the Unix epoch |
| // |
| // Any of the parameters can be NULL and they'll be skipped. |
| // |
| // The function will return 1 if the capture index is valid, or 0 if the index is invalid |
| // If the index is invalid, the values will be unchanged |
| // |
| // Note: when captures are deleted in the UI they will remain in this list, so the |
| // capture path may not exist anymore. |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename, |
| uint32_t *pathlength, uint64_t *timestamp); |
| |
| // Sets the comments associated with a capture file. These comments are displayed in the |
| // UI program when opening. |
| // |
| // filePath should be a path to the capture file to add comments to. If set to NULL or "" |
| // the most recent capture file created made will be used instead. |
| // comments should be a NULL-terminated UTF-8 string to add as comments. |
| // |
| // Any existing comments will be overwritten. |
| typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath, |
| const char *comments); |
| |
| // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)(); |
| |
| // DEPRECATED: compatibility for code compiled against pre-1.1.1 headers. |
| // This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for |
| // backwards compatibility with old code, it is castable either way since it's ABI compatible |
| // as the same function pointer type. |
| typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected; |
| |
| // This function will launch the Replay UI associated with the RenderDoc library injected |
| // into the running application. |
| // |
| // if connectTargetControl is 1, the Replay UI will be launched with a command line parameter |
| // to connect to this application |
| // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open |
| // if cmdline is NULL, the command line will be empty. |
| // |
| // returns the PID of the replay UI if successful, 0 if not successful. |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl, |
| const char *cmdline); |
| |
| // RenderDoc can return a higher version than requested if it's backwards compatible, |
| // this function returns the actual version returned. If a parameter is NULL, it will be |
| // ignored and the others will be filled out. |
| typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch); |
| |
| ////////////////////////////////////////////////////////////////////////// |
| // Capturing functions |
| // |
| |
| // A device pointer is a pointer to the API's root handle. |
| // |
| // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc |
| typedef void *RENDERDOC_DevicePointer; |
| |
| // A window handle is the OS's native window handle |
| // |
| // This would be an HWND, GLXDrawable, etc |
| typedef void *RENDERDOC_WindowHandle; |
| |
| // A helper macro for Vulkan, where the device handle cannot be used directly. |
| // |
| // Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use. |
| // |
| // Specifically, the value needed is the dispatch table pointer, which sits as the first |
| // pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and |
| // indirect once. |
| #define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst))) |
| |
| // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will |
| // respond to keypresses. Neither parameter can be NULL |
| typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, |
| RENDERDOC_WindowHandle wndHandle); |
| |
| // capture the next frame on whichever window and API is currently considered active |
| typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)(); |
| |
| // capture the next N frames on whichever window and API is currently considered active |
| typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames); |
| |
| // When choosing either a device pointer or a window handle to capture, you can pass NULL. |
| // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify |
| // any API rendering to a specific window, or a specific API instance rendering to any window, |
| // or in the simplest case of one window and one API, you can just pass NULL for both. |
| // |
| // In either case, if there are two or more possible matching (device,window) pairs it |
| // is undefined which one will be captured. |
| // |
| // Note: for headless rendering you can pass NULL for the window handle and either specify |
| // a device pointer or leave it NULL as above. |
| |
| // Immediately starts capturing API calls on the specified device pointer and window handle. |
| // |
| // If there is no matching thing to capture (e.g. no supported API has been initialised), |
| // this will do nothing. |
| // |
| // The results are undefined (including crashes) if two captures are started overlapping, |
| // even on separate devices and/oror windows. |
| typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, |
| RENDERDOC_WindowHandle wndHandle); |
| |
| // Returns whether or not a frame capture is currently ongoing anywhere. |
| // |
| // This will return 1 if a capture is ongoing, and 0 if there is no capture running |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)(); |
| |
| // Ends capturing immediately. |
| // |
| // This will return 1 if the capture succeeded, and 0 if there was an error capturing. |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, |
| RENDERDOC_WindowHandle wndHandle); |
| |
| // Ends capturing immediately and discard any data stored without saving to disk. |
| // |
| // This will return 1 if the capture was discarded, and 0 if there was an error or no capture |
| // was in progress |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device, |
| RENDERDOC_WindowHandle wndHandle); |
| |
| // Requests that the replay UI show itself (if hidden or not the current top window). This can be |
| // used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle |
| // showing the UI after making a capture. |
| // |
| // This will return 1 if the request was successfully passed on, though it's not guaranteed that |
| // the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current |
| // target control connection to make such a request, or if there was another error |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)(); |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| // RenderDoc API versions |
| // |
| |
| // RenderDoc uses semantic versioning (http://semver.org/). |
| // |
| // MAJOR version is incremented when incompatible API changes happen. |
| // MINOR version is incremented when functionality is added in a backwards-compatible manner. |
| // PATCH version is incremented when backwards-compatible bug fixes happen. |
| // |
| // Note that this means the API returned can be higher than the one you might have requested. |
| // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned |
| // instead of 1.0.0. You can check this with the GetAPIVersion entry point |
| typedef enum RENDERDOC_Version { |
| eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00 |
| eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01 |
| eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02 |
| eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00 |
| eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01 |
| eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02 |
| eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00 |
| eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00 |
| eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00 |
| eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01 |
| eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02 |
| eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00 |
| } RENDERDOC_Version; |
| |
| // API version changelog: |
| // |
| // 1.0.0 - initial release |
| // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered |
| // by keypress or TriggerCapture, instead of Start/EndFrameCapture. |
| // 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation |
| // 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new |
| // function pointer is added to the end of the struct, the original layout is identical |
| // 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote |
| // replay/remote server concept in replay UI) |
| // 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these |
| // are captures and not debug logging files. This is the first API version in the v1.0 |
| // branch. |
| // 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be |
| // displayed in the UI program on load. |
| // 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions |
| // which allows users to opt-in to allowing unsupported vendor extensions to function. |
| // Should be used at the user's own risk. |
| // Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to |
| // eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to |
| // 0xdddddddd of uninitialised buffer contents. |
| // 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop |
| // capturing without saving anything to disk. |
| // 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening |
| // 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option. |
| // 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected |
| |
| typedef struct RENDERDOC_API_1_5_0 |
| { |
| pRENDERDOC_GetAPIVersion GetAPIVersion; |
| |
| pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32; |
| pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32; |
| |
| pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32; |
| pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32; |
| |
| pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys; |
| pRENDERDOC_SetCaptureKeys SetCaptureKeys; |
| |
| pRENDERDOC_GetOverlayBits GetOverlayBits; |
| pRENDERDOC_MaskOverlayBits MaskOverlayBits; |
| |
| // Shutdown was renamed to RemoveHooks in 1.4.1. |
| // These unions allow old code to continue compiling without changes |
| union |
| { |
| pRENDERDOC_Shutdown Shutdown; |
| pRENDERDOC_RemoveHooks RemoveHooks; |
| }; |
| pRENDERDOC_UnloadCrashHandler UnloadCrashHandler; |
| |
| // Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2. |
| // These unions allow old code to continue compiling without changes |
| union |
| { |
| // deprecated name |
| pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate; |
| // current name |
| pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate; |
| }; |
| union |
| { |
| // deprecated name |
| pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate; |
| // current name |
| pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate; |
| }; |
| |
| pRENDERDOC_GetNumCaptures GetNumCaptures; |
| pRENDERDOC_GetCapture GetCapture; |
| |
| pRENDERDOC_TriggerCapture TriggerCapture; |
| |
| // IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1. |
| // This union allows old code to continue compiling without changes |
| union |
| { |
| // deprecated name |
| pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected; |
| // current name |
| pRENDERDOC_IsTargetControlConnected IsTargetControlConnected; |
| }; |
| pRENDERDOC_LaunchReplayUI LaunchReplayUI; |
| |
| pRENDERDOC_SetActiveWindow SetActiveWindow; |
| |
| pRENDERDOC_StartFrameCapture StartFrameCapture; |
| pRENDERDOC_IsFrameCapturing IsFrameCapturing; |
| pRENDERDOC_EndFrameCapture EndFrameCapture; |
| |
| // new function in 1.1.0 |
| pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture; |
| |
| // new function in 1.2.0 |
| pRENDERDOC_SetCaptureFileComments SetCaptureFileComments; |
| |
| // new function in 1.4.0 |
| pRENDERDOC_DiscardFrameCapture DiscardFrameCapture; |
| |
| // new function in 1.5.0 |
| pRENDERDOC_ShowReplayUI ShowReplayUI; |
| } RENDERDOC_API_1_5_0; |
| |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_0_0; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_0_1; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_0_2; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_1_0; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_1_1; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_1_2; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_2_0; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_3_0; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_4_0; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_4_1; |
| typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_4_2; |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| // RenderDoc API entry point |
| // |
| // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available. |
| // |
| // The name is the same as the typedef - "RENDERDOC_GetAPI" |
| // |
| // This function is not thread safe, and should not be called on multiple threads at once. |
| // Ideally, call this once as early as possible in your application's startup, before doing |
| // any API work, since some configuration functionality etc has to be done also before |
| // initialising any APIs. |
| // |
| // Parameters: |
| // version is a single value from the RENDERDOC_Version above. |
| // |
| // outAPIPointers will be filled out with a pointer to the corresponding struct of function |
| // pointers. |
| // |
| // Returns: |
| // 1 - if the outAPIPointers has been filled with a pointer to the API struct requested |
| // 0 - if the requested version is not supported or the arguments are invalid. |
| // |
| typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers); |
| |
| #ifdef __cplusplus |
| } // extern "C" |
| #endif |