| # Copyright 2020 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # https://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| # An image for building IREE using CMake and testing IREE with SwiftShader |
| # Vulkan implementation. |
| |
| # Build using: |
| # docker build --tag gcr.io/iree-oss/cmake-swiftshader \ |
| # build_tools/docker/cmake_swiftshader/ |
| |
| # Run interactively using the following, where IREE_WORKDIR is the path to your |
| # local dev environment: |
| # docker run -it --rm --entrypoint bash \ |
| # --volume "${IREE_WORKDIR?}:/usr/src/iree/" \ |
| # --gpus all \ |
| # gcr.io/iree-oss/cmake-swiftshader |
| |
| # Set up the image and working directory by inheriting the base |
| # CMake configuration. |
| FROM gcr.io/iree-oss/cmake-vulkan |
| |
| ARG SWIFTSHADER_COMMIT=6a8a74986c357b0c6fa0dfd2b4b9230af8d39d1a |
| |
| # zlib is needed for compiling SwiftShader. |
| RUN apt-get update && apt-get install zlib1g-dev |
| |
| RUN git clone https://github.com/google/swiftshader \ |
| && cd swiftshader && git checkout "${SWIFTSHADER_COMMIT?}" && cd .. \ |
| # Only build SwiftShader Vulkan ICD. |
| && cmake -S swiftshader/ -B build-swiftshader/ \ |
| -GNinja \ |
| -DSWIFTSHADER_BUILD_VULKAN=ON \ |
| -DSWIFTSHADER_BUILD_EGL=OFF \ |
| -DSWIFTSHADER_BUILD_GLESv2=OFF \ |
| -DSWIFTSHADER_BUILD_GLES_CM=OFF \ |
| -DSWIFTSHADER_BUILD_PVR=OFF \ |
| -DSWIFTSHADER_BUILD_TESTS=OFF \ |
| && cmake --build build-swiftshader/ \ |
| --config Release \ |
| --target vk_swiftshader \ |
| # Copy the ICD JSON and .so to a known place. |
| && cp -rf build-swiftshader/Linux /swiftshader \ |
| # Keep track of the commit we are using. |
| && echo "${SWIFTSHADER_COMMIT?}" > /swiftshader/git-commit \ |
| # Clean up everything. |
| && rm -rf swiftshader build-swiftshader |
| |
| # Set VK_ICD_FILENAMES so Vulkan loader can find the SwiftShader ICD. |
| ENV VK_ICD_FILENAMES /swiftshader/vk_swiftshader_icd.json |