| // Copyright 2020 The IREE Authors |
| // |
| // Licensed under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| |
| #ifndef IREE_COMPILER_PLUGINS_TARGET_METALSPIRV_SPIRVTOMSL_H_ |
| #define IREE_COMPILER_PLUGINS_TARGET_METALSPIRV_SPIRVTOMSL_H_ |
| |
| #include <array> |
| #include <optional> |
| #include <string> |
| |
| #include "./MetalTargetPlatform.h" |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "mlir/Support/LLVM.h" |
| |
| namespace mlir::iree_compiler { |
| |
| struct MetalShader { |
| std::string source; |
| struct ThreadGroupSize { |
| uint32_t x; |
| uint32_t y; |
| uint32_t z; |
| } threadgroupSize; |
| }; |
| |
| // Cross compiles SPIR-V into Metal Shading Language source code for the |
| // compute shader with |entryPoint| and returns the MSL source and the new |
| // entry point name. Returns std::nullopt on failure. |
| std::optional<std::pair<MetalShader, std::string>> |
| crossCompileSPIRVToMSL(IREE::HAL::MetalTargetPlatform targetPlatform, |
| llvm::ArrayRef<uint32_t> spvBinary, |
| StringRef entryPoint); |
| |
| } // namespace mlir::iree_compiler |
| |
| #endif // IREE_COMPILER_PLUGINS_TARGET_METALSPIRV_SPIRVTOMSL_H_ |