| # Copyright 2020 The IREE Authors | |
| # | |
| # Licensed under the Apache License v2.0 with LLVM Exceptions. | |
| # See https://llvm.org/LICENSE.txt for license information. | |
| # SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| # An image for building IREE in RBE's remmote execution environments. | |
| # The parent image requires gcloud authorization to download (run | |
| # `gcloud auth configure-docker`) | |
| # Note that this doesn't reuse anything from our other docker images because it | |
| # is based on Ubuntu 16.04, which is the only image that RBE provides toolchains | |
| # for. There are also Ubuntu 18.04 images, but we'd have to construct all our | |
| # own toolchains. | |
| ######################## Install Swiftshader ################################### | |
| # Ubuntu 16.04 | |
| FROM ubuntu@sha256:3355b6e4ba1b12071ba5fe9742042a2f10b257c908fbdfac81912a16eb463879 AS install-swiftshader | |
| WORKDIR /install-swiftshader | |
| RUN apt-get update && apt-get install -y wget | |
| ARG CMAKE_VERSION=3.13.5 | |
| # Install CMake v3.13, which is ahead of apt-get's version (3.10.2). | |
| RUN wget "https://github.com/Kitware/CMake/releases/download/v${CMAKE_VERSION?}/cmake-${CMAKE_VERSION?}-Linux-x86_64.sh" \ | |
| && chmod +x "./cmake-${CMAKE_VERSION?}-Linux-x86_64.sh" \ | |
| && "./cmake-${CMAKE_VERSION?}-Linux-x86_64.sh" --skip-license --prefix=/usr/ \ | |
| && rm "./cmake-${CMAKE_VERSION?}-Linux-x86_64.sh" | |
| RUN apt-get update && apt-get install -y \ | |
| clang \ | |
| git \ | |
| ninja-build \ | |
| python3 \ | |
| zlib1g-dev | |
| ARG SWIFTSHADER_COMMIT=755b78dc66b2362621a78b6964a9df3af94e960c | |
| RUN git clone https://github.com/google/swiftshader | |
| RUN cd swiftshader && git checkout "${SWIFTSHADER_COMMIT?}" && cd .. | |
| # Only build SwiftShader Vulkan ICD. | |
| RUN cmake -S swiftshader/ -B build-swiftshader/ \ | |
| -GNinja \ | |
| -DSWIFTSHADER_BUILD_VULKAN=ON \ | |
| -DSWIFTSHADER_BUILD_EGL=OFF \ | |
| -DSWIFTSHADER_BUILD_GLESv2=OFF \ | |
| -DSWIFTSHADER_BUILD_GLES_CM=OFF \ | |
| -DSWIFTSHADER_BUILD_PVR=OFF \ | |
| -DSWIFTSHADER_BUILD_TESTS=OFF | |
| RUN cmake --build build-swiftshader/ \ | |
| --config Release \ | |
| --target vk_swiftshader | |
| # Copy the ICD JSON and .so to a known place. | |
| RUN cp -rf build-swiftshader/Linux /swiftshader | |
| # Keep track of the commit we are using. | |
| RUN echo "${SWIFTSHADER_COMMIT?}" > /swiftshader/git-commit | |
| ######################## Final Image ########################################### | |
| FROM gcr.io/cloud-marketplace/google/rbe-ubuntu16-04@sha256:1a8ed713f40267bb51fe17de012fa631a20c52df818ccb317aaed2ee068dfc61 AS final | |
| ######################## Vulkan SDK ############################################ | |
| ARG VULKAN_SDK_VERSION=1.2.154.0 | |
| COPY --from=gcr.io/iree-oss/vulkan@sha256:5812ee64806a7f3df0739ccf0930c27cabce346901488eceb1ee66c9c0a5ae96 /opt/vulkan-sdk/ /opt/vulkan-sdk/ | |
| ENV VULKAN_SDK="/opt/vulkan-sdk/${VULKAN_SDK_VERSION}/x86_64" | |
| ENV PATH="${VULKAN_SDK}/bin:$PATH" | |
| # Symlink the Vulkan loader to a system library directory. This is needed to | |
| # allow Vulkan applications to find the Vulkan loader. It also avoids using | |
| # LD_LIBRARY_PATH, which is not supported well by Docker. | |
| RUN ln -s "${VULKAN_SDK}/lib/libvulkan.so" /usr/lib/x86_64-linux-gnu/ \ | |
| && ln -s "${VULKAN_SDK}/lib/libvulkan.so.1" /usr/lib/x86_64-linux-gnu/ | |
| ######################## Swiftshader ########################################### | |
| COPY --from=install-swiftshader /swiftshader /swiftshader | |
| # Set VK_ICD_FILENAMES so Vulkan loader can find the SwiftShader ICD. | |
| ENV VK_ICD_FILENAMES /swiftshader/vk_swiftshader_icd.json | |
| ######################## LibXML2 for LLD ####################################### | |
| RUN apt-get update && apt-get install -y libxml2-dev |