| # Copyright 2019 The IREE Authors |
| # |
| # Licensed under the Apache License v2.0 with LLVM Exceptions. |
| # See https://llvm.org/LICENSE.txt for license information. |
| # SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| |
| load("@bazel_skylib//rules:common_settings.bzl", "string_flag") |
| |
| package( |
| default_visibility = ["//visibility:public"], |
| features = ["layering_check"], |
| licenses = ["notice"], # Apache 2.0 |
| ) |
| |
| exports_files(["assert_empty_query.sh"]) |
| |
| # Note that the "proper" way to do this is via a query on @bazel_tools, |
| # but as with so many things bazel, it doesn't work reliably across versions, |
| # variants, etc. So we just define our own since we also own the config |
| # setting that activates it. |
| config_setting( |
| name = "iree_is_msvc", |
| define_values = { |
| "iree_is_msvc": "true", |
| }, |
| ) |
| |
| # Same as above. Should be a query on @bazel_tools but this is simpler for now. |
| config_setting( |
| name = "iree_is_android", |
| define_values = { |
| "iree_is_android": "true", |
| }, |
| ) |
| |
| # OS platform constraints. Used in select() for platform-specific backend |
| # selection. bazel_to_cmake maps these to CMAKE_SYSTEM_NAME checks. |
| config_setting( |
| name = "iree_is_linux", |
| constraint_values = ["@platforms//os:linux"], |
| ) |
| |
| config_setting( |
| name = "iree_is_macos", |
| constraint_values = ["@platforms//os:macos"], |
| ) |
| |
| config_setting( |
| name = "iree_is_windows", |
| constraint_values = ["@platforms//os:windows"], |
| ) |
| |
| # ROCM GPU chip target for test and sample compilation. Override with: |
| # --//build_tools/bazel:rocm_test_target=gfx942 |
| string_flag( |
| name = "rocm_test_target", |
| build_setting_default = "gfx1100", |
| ) |