| // Copyright 2020 Google LLC |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "iree/hal/vulkan/native_descriptor_set.h" |
| |
| namespace iree { |
| namespace hal { |
| namespace vulkan { |
| |
| NativeDescriptorSet::NativeDescriptorSet(ref_ptr<VkDeviceHandle> logical_device, |
| VkDescriptorSet handle) |
| : logical_device_(std::move(logical_device)), handle_(handle) {} |
| |
| NativeDescriptorSet::~NativeDescriptorSet() { |
| // TODO(benvanik): return to pool. For now we rely on the descriptor cache to |
| // reset entire pools at once via via vkResetDescriptorPool so we don't need |
| // to do anything here (the VkDescriptorSet handle will just be invalidated). |
| // In the future if we want to have generational collection/defragmentation |
| // of the descriptor cache we'll want to allow both pooled and unpooled |
| // descriptors and clean them up here appropriately. |
| } |
| |
| } // namespace vulkan |
| } // namespace hal |
| } // namespace iree |