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// Copyright 2022 The IREE Authors
//
// Licensed under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include "module.h"
#include <cstdio>
#include "iree/base/api.h"
#include "iree/vm/api.h"
#include "iree/vm/native_module_cc.h"
// NOTE: this module is written in C++ using the native module wrapper and uses
// template magic to handle marshaling arguments. For a lot of uses this is a
// much friendlier way of exposing modules to the IREE VM and if performance and
// code size are not a concern is a fine route to take. Here we do it for
// brevity but all of the internal IREE modules are implemented in C.
//===----------------------------------------------------------------------===//
// !custom.string type
//===----------------------------------------------------------------------===//
// The "string" type we use to store and retain string data.
// This could be arbitrarily complex or simply wrap another user-defined type.
// The descriptor that is registered at startup defines how to manage the
// lifetime of the type (such as which destruction function is called, if any).
// See ref.h for more information and additional utilities.
typedef struct iree_custom_string_t {
// Must be the first field; used to track the reference count of the object.
iree_vm_ref_object_t ref_object;
// Allocator the string data was allocated from.
// Ideally pools and nested allocators would be used to avoid needing to store
// the allocator with every object.
iree_allocator_t allocator;
// Non-NUL-terminated string value.
iree_string_view_t value;
} iree_custom_string_t;
// Runtime type descriptor for the !custom.string describing how to manage it
// and destroy it. The type ID is allocated at runtime and does not need to
// match the compiler ID.
IREE_VM_DEFINE_TYPE_ADAPTERS(iree_custom_string, iree_custom_string_t);
extern "C" iree_status_t iree_custom_string_create(
iree_string_view_t value, iree_allocator_t allocator,
iree_custom_string_t** out_string) {
IREE_ASSERT_ARGUMENT(out_string);
// Note that we allocate the string and the string value together.
iree_custom_string_t* string = NULL;
IREE_RETURN_IF_ERROR(iree_allocator_malloc(
allocator, sizeof(*string) + value.size, (void**)&string));
string->ref_object.counter = IREE_ATOMIC_VAR_INIT(1);
string->allocator = allocator;
string->value.data = ((const char*)string) + sizeof(iree_custom_string_t);
string->value.size = value.size;
memcpy((void*)string->value.data, value.data, string->value.size);
*out_string = string;
return iree_ok_status();
}
extern "C" void iree_custom_string_destroy(void* ptr) {
iree_custom_string_t* string = (iree_custom_string_t*)ptr;
iree_allocator_free(string->allocator, ptr);
}
static iree_vm_ref_type_descriptor_t iree_custom_string_descriptor_storage = {
0};
// Registers types provided by the custom module.
// We must call this before any of our types can be resolved.
iree_status_t iree_custom_module_basic_register_types(
iree_vm_instance_t* instance) {
iree_custom_string_descriptor_storage.destroy = iree_custom_string_destroy;
iree_custom_string_descriptor_storage.type_name = IREE_SV("custom.string");
iree_custom_string_descriptor_storage.offsetof_counter =
offsetof(iree_custom_string_t, ref_object.counter) /
IREE_VM_REF_COUNTER_ALIGNMENT;
return iree_vm_instance_register_type(instance,
&iree_custom_string_descriptor_storage,
&iree_custom_string_registration);
}
static void iree_custom_module_basic_unregister_types(
iree_vm_instance_t* instance) {
iree_vm_instance_unregister_type(instance,
&iree_custom_string_descriptor_storage);
}
//===----------------------------------------------------------------------===//
// VM module interface implementation
//===----------------------------------------------------------------------===//
namespace {
using namespace iree;
// Per-context module state.
// This can contain "globals" and other arbitrary state.
//
// Thread-compatible; the runtime will not issue multiple calls at the same
// time using the same state. If the implementation uses external threads then
// it must synchronize itself.
class CustomModuleState final {
public:
explicit CustomModuleState(iree_allocator_t host_allocator)
: host_allocator_(host_allocator) {}
~CustomModuleState() = default;
// Creates a new string with a copy of the given string data.
// No NUL terminator is required.
StatusOr<vm::ref<iree_custom_string_t>> StringCreate(
iree_string_view_t data) {
vm::ref<iree_custom_string_t> string;
IREE_RETURN_IF_ERROR(
iree_custom_string_create(data, host_allocator_, &string));
fprintf(stdout, "CREATE %.*s\n", static_cast<int>(string->value.size),
string->value.data);
fflush(stdout);
return std::move(string);
}
// Returns the length of the string in characters.
StatusOr<int64_t> StringLength(const vm::ref<iree_custom_string_t> string) {
if (!string) {
// Passed in refs may be null.
return iree_make_status(IREE_STATUS_INVALID_ARGUMENT, "null string arg");
}
fprintf(stdout, "LENGTH %.*s = %" PRIhsz "\n",
static_cast<int>(string->value.size), string->value.data,
string->value.size);
fflush(stdout);
return static_cast<int64_t>(string->value.size);
}
// Prints the contents of the string to stdout.
Status StringPrint(const vm::ref<iree_custom_string_t> string) {
if (!string) return OkStatus(); // no-op
fprintf(stdout, "PRINT %.*s\n", static_cast<int>(string->value.size),
string->value.data);
fflush(stdout);
return OkStatus();
}
// Prints the contents of the string; only exported in debug mode.
Status StringDPrint(const vm::ref<iree_custom_string_t> string) {
if (!string) return OkStatus(); // no-op
return StringPrint(std::move(string));
}
private:
// Allocator that the caller requested we use for any allocations we need to
// perform during operation.
iree_allocator_t host_allocator_;
};
// Function table mapping imported function names to their implementation.
static const vm::NativeFunction<CustomModuleState> kCustomModuleFunctions[] = {
vm::MakeNativeFunction("string.create", &CustomModuleState::StringCreate),
vm::MakeNativeFunction("string.length", &CustomModuleState::StringLength),
vm::MakeNativeFunction("string.print", &CustomModuleState::StringPrint),
#if !NDEBUG
// This is an optional method that we purposefully compile out in release
// builds to demonstrate fallback paths. Consuming modules can query as to
// whether the function exists at runtime and call fallbacks/change their
// behavior.
vm::MakeNativeFunction("string.dprint", &CustomModuleState::StringDPrint),
#endif // !NDEBUG
};
// The module instance that will be allocated and reused across contexts.
// Any context-specific state must be stored in a state structure such as
// CustomModuleState.
//
// Assumed thread-safe (by construction here, as it's immutable), though if any
// mutable state is stored here it will need to be synchronized by the
// implementation.
class CustomModule final : public vm::NativeModule<CustomModuleState> {
public:
using vm::NativeModule<CustomModuleState>::NativeModule;
~CustomModule() override {
iree_custom_module_basic_unregister_types(instance());
}
// Creates per-context state when the module is added to a new context.
// May be called from any thread.
StatusOr<std::unique_ptr<CustomModuleState>> CreateState(
iree_allocator_t allocator) override {
auto state = std::make_unique<CustomModuleState>(allocator);
return state;
}
// Forks a parent state into a child state, preserving any module state
// by-reference.
StatusOr<std::unique_ptr<CustomModuleState>> ForkState(
CustomModuleState* parent_state,
iree_allocator_t host_allocator) override {
// No special state to preserve.
return CreateState(host_allocator);
}
};
} // namespace
// Note that while we are using C++ bindings internally we still expose the
// module as a C instance. This hides the details of our implementation.
extern "C" iree_status_t iree_custom_module_basic_create(
iree_vm_instance_t* instance, iree_allocator_t allocator,
iree_vm_module_t** out_module) {
IREE_ASSERT_ARGUMENT(out_module);
*out_module = NULL;
// Register the types used by the module.
// The CustomModule destructor will unregister them when it's done.
// Unregistration isn't strictly required in some cases but is good practice.
iree_custom_module_basic_register_types(instance);
// NOTE: this isn't using the allocator here and that's bad as it leaves
// untracked allocations and pulls in the system allocator that may differ
// from the one requested by the user.
// TODO(benvanik): std::allocator wrapper around iree_allocator_t so this can
// use that instead.
auto module = std::make_unique<CustomModule>(
"custom", /*version=*/0, instance, allocator,
iree::span<const vm::NativeFunction<CustomModuleState>>(
kCustomModuleFunctions));
*out_module = module.release()->interface();
return iree_ok_status();
}