blob: ba6d537e1f6b81824d4f53ee1843a4a336b37baa [file] [log] [blame]
/*
* Copyright 2014, NICTA
*
* This software may be distributed and modified according to the terms of
* the BSD 2-Clause license. Note that NO WARRANTY is provided.
* See "LICENSE_BSD2.txt" for details.
*
* @TAG(NICTA_BSD)
*/
#include <sel4debug/debug.h>
#include <stdlib.h> /* To squash errors in functions.h. */
#include <sel4/types.h>
#include <sel4/arch/functions.h>
#include <stdarg.h>
#include <stdio.h>
int
debug_safe_printf(const char *format, ...)
{
seL4_IPCBuffer shadow_buffer; /* XXX: Should we avoid allocating
* this large struct on the stack?
*/
/* Assume that the standard printf may clobber the IPC buffer, so save it
* before. It would be nice to just memcpy this, but we don't have the
* buffer address on IA32.
*/
shadow_buffer.tag = seL4_GetTag();
for (int i = 0; i < seL4_MsgMaxLength; ++i) {
shadow_buffer.msg[i] = seL4_GetMR(i);
}
shadow_buffer.userData = seL4_GetUserData();
for (int i = 0; i < seL4_MsgMaxExtraCaps; ++i) {
shadow_buffer.caps_or_badges[i] = (seL4_Word)seL4_GetCap(i);
}
seL4_GetCapReceivePath(&shadow_buffer.receiveCNode,
&shadow_buffer.receiveIndex, &shadow_buffer.receiveDepth);
/* Copied from printf: */
int ret;
va_list ap;
va_start(ap, format);
ret = vfprintf(stdout, format, ap);
va_end(ap);
/* Now restore the IPC buffer. */
seL4_SetTag(shadow_buffer.tag);
for (int i = 0; i < seL4_MsgMaxLength; ++i) {
seL4_SetMR(i, shadow_buffer.msg[i]);
}
seL4_SetUserData(shadow_buffer.userData);
for (int i = 0; i < seL4_MsgMaxExtraCaps; ++i) {
seL4_SetCap(i, (seL4_CPtr)shadow_buffer.caps_or_badges[i]);
}
seL4_SetCapReceivePath(shadow_buffer.receiveCNode,
shadow_buffer.receiveIndex, shadow_buffer.receiveDepth);
return ret;
}