| # Getting Started on macOS with CMake | 
 |  | 
 | <!-- | 
 | Notes to those updating this guide: | 
 |  | 
 |     * This document should be __simple__ and cover essential items only. | 
 |       Notes for optional components should go in separate files. | 
 |  | 
 |     * This document parallels getting_started_linux_cmake.md and | 
 |       getting_started_windows_cmake.md | 
 |       Please keep them in sync. | 
 | --> | 
 |  | 
 | This guide walks through building the core compiler and runtime parts of IREE | 
 | from source. Auxiliary components like the Python bindings and Vulkan driver are | 
 | not documented for macOS at this time. | 
 |  | 
 | IREE is not officially supported on macOS at this time. It may work, but it is | 
 | not a part of our open source CI, and may be intermittently broken. | 
 | Contributions related to macOS support and documentation are welcome however. | 
 |  | 
 | ## Prerequisites | 
 |  | 
 | ### Install Homebrew | 
 |  | 
 | This guide uses [Homebrew](https://brew.sh/) to install IREE's dependencies. | 
 |  | 
 | ```shell | 
 | $ /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install.sh)" | 
 | ``` | 
 |  | 
 | ### Install CMake | 
 |  | 
 | IREE uses [CMake](https://cmake.org/) version `>= 3.13`. Brew ships the latest | 
 | release. | 
 |  | 
 | ```shell | 
 | $ brew install cmake | 
 | $ cmake --version  # >= 3.13 | 
 | ``` | 
 |  | 
 | ### Install Ninja | 
 |  | 
 | [Ninja](https://ninja-build.org/) is a fast build system that you can use as a | 
 | CMake generator. | 
 |  | 
 | ```shell | 
 | $ brew install ninja | 
 | ``` | 
 |  | 
 | ## Clone and Build | 
 |  | 
 | ### Clone | 
 |  | 
 | Clone the repository and initialize its submodules: | 
 |  | 
 | ```shell | 
 | $ git clone https://github.com/google/iree.git | 
 | $ cd iree | 
 | $ git submodule update --init | 
 | ``` | 
 |  | 
 | > Tip:<br> | 
 | >     Editors and other programs can also clone the | 
 | > repository, just make sure that they initialize the submodules. | 
 |  | 
 | ### Build | 
 |  | 
 | Configure: | 
 |  | 
 | ```shell | 
 | $ cmake -G Ninja -B build/ . | 
 | ``` | 
 |  | 
 | Note: this should use `Clang` by default on macOS. `GCC` is not fully supported | 
 | by IREE. | 
 |  | 
 | > Tip:<br> | 
 | >     The root | 
 | > [CMakeLists.txt](https://github.com/google/iree/blob/main/CMakeLists.txt) | 
 | > file has options for configuring which parts of the project to enable.<br> | 
 | >     These are further documented in [CMake Options and Variables](cmake_options_and_variables.md). | 
 |  | 
 | Build all targets: | 
 |  | 
 | ```shell | 
 | $ cmake --build build/ | 
 | ``` | 
 |  | 
 | ## What's next? | 
 |  | 
 | ### Take a Look Around | 
 |  | 
 | Check out the contents of the 'tools' build directory: | 
 |  | 
 | ```shell | 
 | $ ls build/iree/tools | 
 | $ ./build/iree/tools/iree-translate --help | 
 | ``` | 
 |  | 
 | Translate a | 
 | [MLIR file](https://github.com/google/iree/blob/main/iree/tools/test/simple.mlir) | 
 | and execute a function in the compiled module: | 
 |  | 
 | ```shell | 
 | $ ./build/iree/tools/iree-run-mlir $PWD/iree/tools/test/simple.mlir \ | 
 |     -input-value="i32=-2" -iree-hal-target-backends=vmla -print-mlir | 
 | ``` | 
 |  | 
 | ### Further Reading | 
 |  | 
 | *   For an introduction to IREE's project structure and developer tools, see | 
 |     [Developer Overview](../developer_overview.md) <!-- TODO: Link to macOS | 
 |     versions of these guides once they are developed. | 
 | *   To target GPUs using Vulkan, see | 
 |     [Getting Started on Linux with Vulkan](getting_started_linux_vulkan.md) | 
 | *   To use IREE's Python bindings, see | 
 |     [Getting Started with Python](getting_started_python.md) --> |