| # Getting Started on Windows with CMake |
| |
| <!-- |
| Notes to those updating this guide: |
| |
| * This document should be __simple__ and cover essential items only. |
| Notes for optional components should go in separate files. |
| |
| * This document parallels getting_started_linux_cmake.md and |
| getting_started_macos_cmake.md |
| Please keep them in sync. |
| --> |
| |
| This guide walks through building the core compiler and runtime parts of IREE |
| from source. Auxiliary components like the Python bindings and Vulkan driver are |
| documented separately, as they require further setup. |
| |
| ## Prerequisites |
| |
| ### Install CMake |
| |
| Install CMake version >= 3.13 from the |
| [downloads page](https://cmake.org/download/). |
| |
| > Tip:<br> |
| > Your editor of choice likely has plugins for CMake, |
| > such as the Visual Studio Code |
| > [CMake Tools](https://github.com/microsoft/vscode-cmake-tools) extension. |
| |
| ### Install Ninja |
| |
| [Ninja](https://ninja-build.org/) is a fast build system that you can use as a |
| CMake generator. Download it from the |
| [releases page](https://github.com/ninja-build/ninja/releases), extract |
| somewhere, and add it to your PATH. |
| |
| ### Install a Compiler |
| |
| We recommend MSVC from either the full Visual Studio or from "Build Tools For |
| Visual Studio": |
| |
| * Choose either option from the |
| [downloads page](https://visualstudio.microsoft.com/downloads/) and during |
| installation make sure you include "C++ Build Tools" |
| * Initialize MSVC by running `vcvarsall.bat`: |
| |
| ```powershell |
| > & "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars64.bat" |
| ``` |
| |
| ## Clone and Build |
| |
| ### Clone |
| |
| Using your shell of choice (such as PowerShell or [cmder](https://cmder.net/)), |
| clone the repository and initialize its submodules: |
| |
| ```powershell |
| > git clone https://github.com/google/iree.git |
| > cd iree |
| > git submodule update --init |
| ``` |
| |
| > Tip:<br> |
| > Editors and other programs can also clone the |
| > repository, just make sure that they initialize the submodules. |
| |
| ### Build |
| |
| Configure: |
| |
| ```powershell |
| > cmake -G Ninja -B ..\iree-build\ . |
| ``` |
| |
| > Tip:<br> |
| > The root |
| > [CMakeLists.txt](https://github.com/google/iree/blob/main/CMakeLists.txt) |
| > file has options for configuring which parts of the project to enable.<br> |
| > These are further documented in [CMake Options and Variables](cmake_options_and_variables.md). |
| |
| Build all targets: |
| |
| ```powershell |
| > cmake --build ..\iree-build\ |
| ``` |
| |
| ## What's next? |
| |
| ### Take a Look Around |
| |
| Check out the contents of the 'tools' build directory: |
| |
| ```powershell |
| > dir ..\iree-build\iree\tools |
| > ..\iree-build\iree\tools\iree-translate.exe --help |
| ``` |
| |
| Translate a |
| [MLIR file](https://github.com/google/iree/blob/main/iree/tools/test/simple.mlir) |
| and execute a function in the compiled module: |
| |
| ```powershell |
| > ..\iree-build\iree\tools\iree-run-mlir.exe .\iree\tools\test\simple.mlir -function-input="i32=-2" -iree-hal-target-backends=vmla -print-mlir |
| ``` |
| |
| ### Further Reading |
| |
| * For an introduction to IREE's project structure and developer tools, see |
| [Developer Overview](../developing_iree/developer_overview.md) |
| * To target GPUs using Vulkan, see |
| [Getting Started on Windows with Vulkan](getting_started_windows_vulkan.md) |
| * To use IREE's Python bindings, see |
| [Getting Started with Python](getting_started_python.md) |