[LLVMGPU] Add dense and paged attention runtime correctness tests (#24829) ## Summary This PR adds a CUDA end-to-end runtime correctness test for paged-KV attention as Stage 2 of [#24766](https://github.com/iree-org/iree/issues/24766). This change also fixes and enables the shared host-side attention checker used by the existing dense-attention e2e tests. Before this change, the reference softmax was numerically incorrect and the checker generated expected results without comparing them against device output. ## Changes - Adds CUDA paged-KV attention coverage with non-contiguous, distinct key and value page tables, `iree_linalg_ext.gather`, and `iree_linalg_ext.online_attention`. - Makes the page-table dimension dynamic (`tensor<4x?xi64>`), matching the runtime `NUM_PAGES` use case. - Fixes the shared stable-softmax reference and makes it compare device output with expected results. - Refactors the paged checker to gather paged K/V into dense tensors and reuse the shared attention reference and checker. - Passes the f16-rounded `1 / sqrt(head_dim)` scale to both the operation and host reference. ## Testing Validated on NVIDIA RTX PRO 6000 Blackwell Server Edition - All existing CPU dense-attention configurations. - CUDA paged attention with 4 pages. - The same compiled paged-attention VMFB with 2, 4, and 6 runtime pages. Attention e2e tests use: ```text --require_exact_results=false --acceptable_fp_delta=0.01 ``` --------- Signed-off-by: weimin023 <tnwilly@gmail.com>
IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
Releases notes are published on GitHub releases.
| Package | Release status |
|---|---|
| GitHub release (stable) | |
| GitHub release (nightly) | |
iree-base-compiler | |
iree-base-runtime |
For more details on the release process, see https://iree.dev/developers/general/release-management/.
| Operating system | Build status |
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| Linux | |
| macOS |
For the full list of workflows see https://iree.dev/developers/general/github-actions/.
See our website for more information.
Community meeting recordings: IREE YouTube channel
| Date | Title | Recording | Slides |
|---|---|---|---|
| 2025-06-10 | Data-Tiling in IREE: Achieving High Performance Through Compiler Design (AsiaLLVM) | recording | slides |
| 2025-05-17 | Introduction to GPU architecture and IREE's GPU CodeGen Pipeline | recording | slides |
| 2025-02-12 | The Long Tail of AI: SPIR-V in IREE and MLIR (Vulkanised) | recording | slides |
| 2024-10-01 | Unveiling the Inner Workings of IREE: An MLIR-Based Compiler for Diverse Hardware | recording | |
| 2021-06-09 | IREE Runtime Design Tech Talk | recording | slides |
| 2020-08-20 | IREE CodeGen (MLIR Open Design Meeting) | recording | slides |
| 2020-03-18 | Interactive HAL IR Walkthrough | recording | |
| 2020-01-31 | End-to-end MLIR Workflow in IREE (MLIR Open Design Meeting) | recording | slides |
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.