[Async] Fix multishot CTS test flakes: use blocking waits for completions (#23577) Maybe this time? The advantage of the crappy gh runners is that they do expose very particular timing issues, I suppose. DrainPending uses immediate (0ms) timeout and breaks on the first empty poll — designed for draining backlogs, not waiting for future events. Sends complete eagerly via writev at submit time, so PollUntil during the send loop is satisfied by send completions alone. The recv may not have been processed by the poll thread yet when DrainPending runs, and it immediately gives up. Replace DrainPending with blocking PollUntil loops that wait until the expected completions actually arrive, matching the pattern already used in MultishotAccept_ListenerClose and MultishotRecv_ConnectionClose. Co-authored-by: Claude <noreply@anthropic.com>
IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
Releases notes are published on GitHub releases.
| Package | Release status |
|---|---|
| GitHub release (stable) | |
| GitHub release (nightly) | |
iree-base-compiler | |
iree-base-runtime |
For more details on the release process, see https://iree.dev/developers/general/release-management/.
| Operating system | Build status |
|---|---|
| Linux | |
| macOS | |
| macOS |
For the full list of workflows see https://iree.dev/developers/general/github-actions/.
See our website for more information.
Community meeting recordings: IREE YouTube channel
| Date | Title | Recording | Slides |
|---|---|---|---|
| 2025-06-10 | Data-Tiling in IREE: Achieving High Performance Through Compiler Design (AsiaLLVM) | recording | slides |
| 2025-05-17 | Introduction to GPU architecture and IREE's GPU CodeGen Pipeline | recording | slides |
| 2025-02-12 | The Long Tail of AI: SPIR-V in IREE and MLIR (Vulkanised) | recording | slides |
| 2024-10-01 | Unveiling the Inner Workings of IREE: An MLIR-Based Compiler for Diverse Hardware | recording | |
| 2021-06-09 | IREE Runtime Design Tech Talk | recording | slides |
| 2020-08-20 | IREE CodeGen (MLIR Open Design Meeting) | recording | slides |
| 2020-03-18 | Interactive HAL IR Walkthrough | recording | |
| 2020-01-31 | End-to-end MLIR Workflow in IREE (MLIR Open Design Meeting) | recording | slides |
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.