commit | 7f6c57c112f7ad21912c0eadd9dbcfd250120376 | [log] [tgz] |
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author | Ben Vanik <ben.vanik@gmail.com> | Tue Feb 07 18:04:32 2023 -0800 |
committer | Ben Vanik <ben.vanik@gmail.com> | Tue Feb 21 13:30:18 2023 -0800 |
tree | 947c35e682f8c635ae6176d36735528f35a4f931 | |
parent | db2aefcf0484817f388c60884c0a77bb4d94cb77 [diff] |
Generating iree/builtins/device using our own clang. This removes the checked in bitcode files and instead compiles them from source as a normal part of building the compiler. Ergonomic improvements are needed before scaling this out such as a matrix rule for reducing the BUILD boilerplate. iree/builtins/musl will need to move off of using make but iree/builtins/ukernel should be easier to glob and use directly but has grown a bit too complex to directly use this right now (arch/config rewriting goo).
IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!
See our website for more information.
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.