Consistently treat worker_*_masks as loose hints with relaxed accesses (#9722)

This makes worker_*_mask accesses use memory_order_relaxed, making them
be only fast and loose hints, and not play a role in ordering other
accesses.

Some of these used to be relaxed until
https://github.com/iree-org/iree/pull/8854
which made worker_live_mask use acquire/release to fix a specific race
reported by TSan. This PR re-solves that in a different way: the missing
ordering is now provided instead by an atomic access to worker->state.

Some accesses (in worker.c) were seq_cst even before
https://github.com/iree-org/iree/pull/8854,
so this new PR makes more things relaxed than were even back then.

This is part of a more general, consistent move towards this design:
* worker->state is the only memory-ordering, coherent view of workers'
  state.
* worker_*_mask is only fast and loose hints.

In https://github.com/iree-org/iree/pull/9560 I was questioning the need
for those hints, but they really serve a purpose: for callers that
favor performance over getting the most up-to-date information and that
need to iterate over all workers, worker_*_mask allows to get that
information in just 1 atomic load instead of N, and that atomic load is
now relaxed.
4 files changed
tree: d7348d18d8c43088a0d54a02d98932ae111f14aa
  1. .github/
  2. benchmarks/
  3. build_tools/
  4. compiler/
  5. docs/
  6. experimental/
  7. integrations/
  8. llvm-external-projects/
  9. runtime/
  10. samples/
  11. tests/
  12. third_party/
  13. tools/
  14. .bazelignore
  15. .bazelrc
  16. .bazelversion
  17. .clang-format
  18. .gitignore
  19. .gitmodules
  20. .pylintrc
  21. .style.yapf
  22. .yamllint.yml
  23. AUTHORS
  24. BUILD.bazel
  25. CITATION.cff
  26. CMakeLists.txt
  27. configure_bazel.py
  28. CONTRIBUTING.md
  29. LICENSE
  30. README.md
  31. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Build Status

CI SystemBuild SystemPlatformArchitectureConfiguration / ComponentStatus
KokoroBazelLinuxx86-64kokoro status bazel/linux/x86-swiftshader/core
KokoroCMake & BazelLinuxx86-64 (swiftshader)Integrationskokoro status cmake-bazel/linux/x86-swiftshader
KokoroCMake & BazelLinuxx86-64 (turing)Integrationskokoro status cmake-bazel/linux/x86-turing
KokoroCMakeLinuxx86-64 (swiftshader)kokoro status cmake/linux/x86-swiftshader
KokoroCMakeLinuxx86-64 (swiftshader)asankokoro status cmake/linux/x86-swiftshader-asan
KokoroCMakeLinuxx86-64 (turing)kokoro status cmake/linux/x86-turing
KokoroCMakeAndroidarm64-v8aRuntime (build only)kokoro status cmake/android/arm64-v8a
KokoroCMakeBare Metalrisc-v-32Runtimekokoro status cmake/baremetal/riscv32
KokoroCMakeLinuxrisc-v-64Runtimekokoro status cmake/linux/riscv64
BuildkiteCMakeAndroidarm64-v8aRuntimebuildkite status iree-android-arm64-v8a
BuildKiteCMakeAndroidarm64-v8aRuntime Benchmarksbuildkite status iree-benchmark
BuildKiteCMakeLinuxx86-64Tracing + Standalone Runtimebuildkite status iree-build-configurations

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.