[Codegen][GPU] Change iree_gpu.shuffle_tensor to take a region for the read (#17425)

This simplifies the number of fields required for the ops and enables
including reshaping of the intermediate allocation without needing to
add fields to the op ad infinitum.

This change has another motivation due to an issue arising from alloc
reuse that naturally arises from hoisting static allocations out of
loops. In short, such hoisting (and bufferization) requires a
synchronization not only on the write to the allocation, but also after
all reads have completed due to reusing the same allocation for each
iteration of the loop. This dependency is not modeled with SSA before or
after bufferization, meaning the fact that this operation represents
both the write and the reads is saving us with some spooky action at a
distance. This missing dependency needs more investigation in the
future, but it is unclear to me at the moment how to navigate
bufferization and vectorization currently. I suspect we will end up
wanting a vectorization pattern for this operation, but I'm leaving that
as TODO for now.

This also makes the intermediate type a tensor again because we were
just using `bufferization.to_memref` before to get back to a tensor and
the generated IR was unnatural. Perhaps worth another look in the future
as well.
9 files changed
tree: 255e84524ce07a05836d4eccbaea9590ab7ed821
  1. .devcontainer/
  2. .github/
  3. build_tools/
  4. compiler/
  5. docs/
  6. experimental/
  7. integrations/
  8. lib/
  9. llvm-external-projects/
  10. runtime/
  11. samples/
  12. tests/
  13. third_party/
  14. tools/
  15. .bazel_to_cmake.cfg.py
  16. .bazelignore
  17. .bazelrc
  18. .bazelversion
  19. .clang-format
  20. .dockerignore
  21. .git-blame-ignore-revs
  22. .gitignore
  23. .gitmodules
  24. .yamllint.yml
  25. AUTHORS
  26. BUILD.bazel
  27. CITATION.cff
  28. CMakeLists.txt
  29. configure_bazel.py
  30. CONTRIBUTING.md
  31. LICENSE
  32. MAINTAINERS.md
  33. README.md
  34. RELEASING.md
  35. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

CI Status IREE Discord Status

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

Community meeting recordings: IREE YouTube channel

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.