Adjust mobile GPU model similarity thresholds (#7161)
These models run much faster now; we are seeing less fluctuating
benchmark numbers.
diff --git a/build_tools/benchmarks/common/benchmark_thresholds.py b/build_tools/benchmarks/common/benchmark_thresholds.py
index 68b6b53..ceac8fc 100644
--- a/build_tools/benchmarks/common/benchmark_thresholds.py
+++ b/build_tools/benchmarks/common/benchmark_thresholds.py
@@ -41,13 +41,13 @@
# match is used.
BENCHMARK_THRESHOLDS = [
# Unstable and noisy GPU benchmarks.
- BenchmarkThreshold(re.compile(r"^DeepLabV3.*GPU-Mali"), 90,
+ BenchmarkThreshold(re.compile(r"^DeepLabV3.*GPU-Mali"), 20,
ThresholdUnit.PERCENTAGE),
BenchmarkThreshold(re.compile(r"^MobileNetV3Small.*GPU-Mali"), 30,
ThresholdUnit.PERCENTAGE),
- BenchmarkThreshold(re.compile(r"^MobileSSD.*GPU-Mali"), 90,
+ BenchmarkThreshold(re.compile(r"^MobileSSD.*GPU-Mali"), 30,
ThresholdUnit.PERCENTAGE),
- BenchmarkThreshold(re.compile(r"^PoseNet.*GPU-Mali"), 90,
+ BenchmarkThreshold(re.compile(r"^PoseNet.*GPU-Mali"), 30,
ThresholdUnit.PERCENTAGE),
# Fast GPU benchmarks that complete around 10ms; using percentage is