Install swiftshader from a commit instead of a submodule (#3634)

For now the install commit that we use is manually matched with the commit in the `swiftshader/Dockerfile`. It would be nice for this script, the `rbe-toolchain/Dockerfile`, and the `swiftshader/Dockerfile` to share a single source of truth in the future.
diff --git a/docs/get_started/getting_started_linux_vulkan.md b/docs/get_started/getting_started_linux_vulkan.md
index 951ee38..0133538 100644
--- a/docs/get_started/getting_started_linux_vulkan.md
+++ b/docs/get_started/getting_started_linux_vulkan.md
@@ -88,11 +88,12 @@
 
 <!-- TODO(scotttodd): Steps to download prebuilt binaries when they exist -->
 
-After building, set the `VK_ICD_FILENAMES` environment variable so the Vulkan
-loader uses the ICD:
+After building, the script will prompt your to add a variable `VK_ICD_FILENAMES`
+to your environment to tell the Vulkan loader to use the ICD. Assuming it was
+installed in the default location, this can be done via:
 
 ```shell
-$ export VK_ICD_FILENAMES=$PWD/build-swiftshader/Linux/vk_swiftshader_icd.json
+$ export VK_ICD_FILENAMES="${HOME?}/.swiftshader/Linux/vk_swiftshader_icd.json"
 ```
 
 ### Support in Bazel Tests
diff --git a/docs/get_started/getting_started_windows_vulkan.md b/docs/get_started/getting_started_windows_vulkan.md
index cdd89ac..94d1138 100644
--- a/docs/get_started/getting_started_windows_vulkan.md
+++ b/docs/get_started/getting_started_windows_vulkan.md
@@ -88,11 +88,12 @@
 
 <!-- TODO(scotttodd): Steps to download prebuilt binaries when they exist -->
 
-After building, set the `VK_ICD_FILENAMES` environment variable so the Vulkan
-loader uses the ICD:
+After building, the script will prompt your to add a variable `VK_ICD_FILENAMES`
+to your environment to tell the Vulkan loader to use the ICD. Assuming it was
+installed in the default location, this can be done via:
 
 ```powershell
-> $env:VK_ICD_FILENAMES = Resolve-Path "build-swiftshader/Windows/vk_swiftshader_icd.json"
+> set VK_ICD_FILENAMES=%USERPROFILE%\.swiftshader\Windows\vk_swiftshader_icd.json
 ```
 
 ### Support in Bazel Tests