Disabling detensoring by default until #6948 can be completed. (#13658)

Detensoring is useful in small scale (a single while-loop with a
tensor<i64> iterator like from JAX) but results in pathologically bad
device<->host behavior in all other cases. Without improvements to
dispatch region formation for small scalar workloads or a retensoring
pass that eliminates the device<->host transfers we can't have it on by
default.

This makes HLO while loops less efficient as they represent the loop
iterator and condition as tensor operations that get performed on device
even though the loop happens on the host. It makes everything else
significantly better, though, and in the LLM modules under inspection in
#13637 reduces the number of host<->device round trips from ~500-1000
(depending on model) to ~3 (all while loop math). We could investigate
an HLO-level specialized detensoring of while loops until we can fix
#6948.

WebGPU's SPIR-V -> WGSL lowering currently has issues with
non-detensored comparisons (#12509) and those `while.mlir` tests have
been disabled.
3 files changed
tree: 5693e6eec36a8564bb634e60487c2377294a1c85
  1. .devcontainer/
  2. .github/
  3. benchmarks/
  4. build_tools/
  5. compiler/
  6. docs/
  7. experimental/
  8. integrations/
  9. lib/
  10. llvm-external-projects/
  11. runtime/
  12. samples/
  13. tests/
  14. third_party/
  15. tools/
  16. .bazel_to_cmake.cfg.py
  17. .bazelignore
  18. .bazelrc
  19. .bazelversion
  20. .clang-format
  21. .dockerignore
  22. .gitignore
  23. .gitmodules
  24. .pylintrc
  25. .style.yapf
  26. .yamllint.yml
  27. AUTHORS
  28. BUILD.bazel
  29. CITATION.cff
  30. CMakeLists.txt
  31. configure_bazel.py
  32. CONTRIBUTING.md
  33. LICENSE
  34. README.md
  35. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

CI Status

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.