[Codegen][GPU] Add pattern to distribute multi_mma ops to lanes (#17521)

Distribution of an `iree_gpu.multi_mma` op does a one-shot rewrite from
warp semantics to thread semantics, inserting a lane mapped scf.forall
that extracts the appropriate slices from each operand according to the
intrinsic kind.

This also adds permutation fields to iree_gpu.multi_mma for representing
permuted variants of the inner intrinsic matmul for subgroup semantics.

By adding a permutation to the operands of the multi_mma operation, we
can express row/column major inputs. and then distribute accordingly.
There are two reasons for a generic "permutation" instead of a second
set of indexing maps or something simpler like a boolean.

1) The permutations of each operand are unrelated, so indexing maps
   cannot relate two operands with one another.
2) Future batched intrinsics, and options to pre-swizzle/pack the inner
   dimensions can be managed with an implicit contract between the
   intrinsic kind and the permutation.
25 files changed
tree: a29301764fd23b4fad31d97ca44f5891fb50159e
  1. .devcontainer/
  2. .github/
  3. build_tools/
  4. compiler/
  5. docs/
  6. experimental/
  7. integrations/
  8. lib/
  9. llvm-external-projects/
  10. runtime/
  11. samples/
  12. tests/
  13. third_party/
  14. tools/
  15. .bazel_to_cmake.cfg.py
  16. .bazelignore
  17. .bazelrc
  18. .bazelversion
  19. .clang-format
  20. .dockerignore
  21. .git-blame-ignore-revs
  22. .gitignore
  23. .gitmodules
  24. .yamllint.yml
  25. AUTHORS
  26. BUILD.bazel
  27. CITATION.cff
  28. CMakeLists.txt
  29. configure_bazel.py
  30. CONTRIBUTING.md
  31. LICENSE
  32. MAINTAINERS.md
  33. README.md
  34. RELEASING.md
  35. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

CI Status IREE Discord Status

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

Community meeting recordings: IREE YouTube channel

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.