Finish rationalizing atomics in remaining runtime/ code (#9837)

Similar to other PRs from today (#9834, #9835, #9836) this is the rest of the "audit" on all remaining runtime/ code.

With this, there are no remaining sequentially-consistent atomics in non-test IREE code. That wasn't a goal in itself: seq_cst atomics are fine (though expensive). But it happened that as many accesses were acquire/release anyway, making remaining accesses acquire/release was not only a potential optimization, it also makes the overall code easier to reason about and more self-documenting. One good thing about acquire and release orders is that they convey intent. By contrast, seq_cst and relaxed don't convey as much information about intent, so an audit of all uses was sure to find at least some cases that were using them for no particular reason.

Some places are changed all the way from seq_cst to relaxed, when that was correct. Comments are added to justify relaxed, also at existing places that were already using relaxed. Relaxed is the most aggressive order and doesn't generally self-document intent (unlike acquire/release), so uses should generally be justified by a comment.
8 files changed
tree: 52a736d10568441b43159e4a8e8c6710a3e10e45
  1. .github/
  2. benchmarks/
  3. build_tools/
  4. compiler/
  5. docs/
  6. experimental/
  7. integrations/
  8. llvm-external-projects/
  9. runtime/
  10. samples/
  11. tests/
  12. third_party/
  13. tools/
  14. .bazelignore
  15. .bazelrc
  16. .bazelversion
  17. .clang-format
  18. .gitignore
  19. .gitmodules
  20. .pylintrc
  21. .style.yapf
  22. .yamllint.yml
  23. AUTHORS
  24. BUILD.bazel
  25. CITATION.cff
  26. CMakeLists.txt
  27. configure_bazel.py
  28. CONTRIBUTING.md
  29. LICENSE
  30. README.md
  31. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Build Status

CI SystemBuild SystemPlatformArchitectureConfiguration / ComponentStatus
KokoroBazelLinuxx86-64kokoro status bazel/linux/x86-swiftshader/core
KokoroCMake & BazelLinuxx86-64 (swiftshader)Integrationskokoro status cmake-bazel/linux/x86-swiftshader
KokoroCMake & BazelLinuxx86-64 (turing)Integrationskokoro status cmake-bazel/linux/x86-turing
KokoroCMakeLinuxx86-64 (swiftshader)kokoro status cmake/linux/x86-swiftshader
KokoroCMakeLinuxx86-64 (swiftshader)asankokoro status cmake/linux/x86-swiftshader-asan
KokoroCMakeLinuxx86-64 (turing)kokoro status cmake/linux/x86-turing
KokoroCMakeAndroidarm64-v8aRuntime (build only)kokoro status cmake/android/arm64-v8a
KokoroCMakeBare Metalrisc-v-32Runtimekokoro status cmake/baremetal/riscv32
KokoroCMakeLinuxrisc-v-64Runtimekokoro status cmake/linux/riscv64
BuildkiteCMakeAndroidarm64-v8aRuntimebuildkite status iree-android-arm64-v8a
BuildKiteCMakeAndroidarm64-v8aRuntime Benchmarksbuildkite status iree-benchmark
BuildKiteCMakeLinuxx86-64Tracing + Standalone Runtimebuildkite status iree-build-configurations

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.