Work around infinite application of tile-and-distribute on `linalg_ext.unpack` with dynamic tile sizes (#11601) Dynamic inner tile sizes currently trigger infinite application of tile-and-distribute on the unpack op, each time calling `getTiledImplementation` -> `getSlice` creating more and more `extract_slice`. As a temporary work-around, we annotate unpack ops with a custom already_tiled attribute to keep track of what's already been tiled. For some reason this causes errors in non-dynamic-shape cases, but it's not needed there anyway, so we simply check for dynamic inner tiles before applying this tweak.
IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!
See our website for more information.
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.