Reworking CUDA channel creation and plumbing group/ID. (#12695)

It's now possible to inject a function that gets called prior to each
channel created. This function can populate default values if needed or
do ID initialization and exchange. To make it possible for the function
to differentiate channel groups a new `group` field is exposed in the
compiler and runtime. This is user-defined and defaults to nothing today
but could be used to identify unique subsets of participants within a
context.

This fixes some issues with the existing implementation such as always
bootstrapping a NCCL root and relying on magic environment variables in
the core implementation. Hosting layers can now completely control how
ID exchange happens. The PJRT plugin, for example, can have its own
provider when it creates its CUDA device that interops with that stack.
See `iree_hal_cuda_nccl_query_group_params` for an example approximating
the existing behavior.

In the future we may want to move channel creation into the provider
such that we never create channels ourselves. This would allow NCCL (or
other implementations) to be externalized, though there are several APIs
we'd need to support the direct access to buffer resources and
streams/graphs.
28 files changed
tree: 5b106e5575254c88694a0fedeedd3ccab69e3a19
  1. .github/
  2. benchmarks/
  3. build_tools/
  4. compiler/
  5. docs/
  6. experimental/
  7. integrations/
  8. lib/
  9. llvm-external-projects/
  10. runtime/
  11. samples/
  12. tests/
  13. third_party/
  14. tools/
  15. .bazelignore
  16. .bazelrc
  17. .bazelversion
  18. .clang-format
  19. .dockerignore
  20. .gitignore
  21. .gitmodules
  22. .pylintrc
  23. .style.yapf
  24. .yamllint.yml
  25. AUTHORS
  26. BUILD.bazel
  27. CITATION.cff
  28. CMakeLists.txt
  29. configure_bazel.py
  30. CONTRIBUTING.md
  31. LICENSE
  32. README.md
  33. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

CI Status

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.