)]}'
{
  "commit": "57b9239e0d4988dc440cbe794f689003714e2bda",
  "tree": "c90a05fd117b77a5f82b0b7068cab53c419cfc27",
  "parents": [
    "50f099f964c83092c287cefcc840d115c0596646"
  ],
  "author": {
    "name": "Scott Todd",
    "email": "scotttodd@google.com",
    "time": "Thu Aug 10 20:13:49 2023 -0700"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Thu Aug 10 20:13:49 2023 -0700"
  },
  "message": "Refine release build CMake options. (#14611)\n\n* We now rely on build system logic rather than script overrides for\r\nenabling CUDA (so the CUDA compiler target is now enabled in the Windows\r\nreleases).\r\n* Tested at https://github.com/openxla/iree/actions/runs/5813793199 and\r\nverified that the expected runtime HAL drivers and compiler target\r\nbackends were enabled for each of the [Linux, macOS, Windows] x\r\n[compiler, runtime] builds.\r\n* Added a section to specify external HAL drivers in runtime/setup.py.\r\nThis project leaves the section empty and _unsets_ the variable with\r\n`-UIREE_EXTERNAL_HAL_DRIVERS`, but downstream projects can provide a\r\nlist to _set_ the variable if they wish.\r\n* Disabled samples and tests in compiler python package (to work around\r\npath length limits on Windows, see logs at\r\nhttps://github.com/nod-ai/SHARK-Runtime/actions/runs/5814626661/job/15764674157).",
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