Merge pull request #6240 from GMNGeoffrey:main-to-google

PiperOrigin-RevId: 380058956
diff --git a/SUBMODULE_VERSIONS.txt b/SUBMODULE_VERSIONS.txt
index e97b241..5460980 100644
--- a/SUBMODULE_VERSIONS.txt
+++ b/SUBMODULE_VERSIONS.txt
@@ -5,7 +5,7 @@
 aa533abfd4232b01f9e57041d70114d5a77e6de0 third_party/googletest
 88b845dee001723c4a0db1fe5477de735b6d3bb0 third_party/liburing
 6c9d44e016a6159835edee3681efae5c5011d312 third_party/llvm-bazel
-56ae4f23b227897361d2a7c84364a6df81f3c327 third_party/llvm-project
+854ef875b929da544d285436b00df74ee77323b1 third_party/llvm-project
 65088b0077330714c5951263d9b7ff4b78e90c9a third_party/mlir-emitc
 f9f7a638706aeb77e769fb760fe08616c50b2df9 third_party/mlir-hlo
 4c7697dbe973ed01ae6fbec37d186ebd05982e1f third_party/pybind11
diff --git a/integrations/tensorflow/e2e/math/BUILD b/integrations/tensorflow/e2e/math/BUILD
index 544a014..a84059d 100644
--- a/integrations/tensorflow/e2e/math/BUILD
+++ b/integrations/tensorflow/e2e/math/BUILD
@@ -587,6 +587,7 @@
     "segment_prod",
     "segment_sum",
     "sigmoid",
+    "sign",
     "sinh",
     "sobol_sample",
     "softmax",
diff --git a/integrations/tensorflow/e2e/math/CMakeLists.txt b/integrations/tensorflow/e2e/math/CMakeLists.txt
index 7827871..1035c71 100644
--- a/integrations/tensorflow/e2e/math/CMakeLists.txt
+++ b/integrations/tensorflow/e2e/math/CMakeLists.txt
@@ -399,6 +399,7 @@
     ",,segment_prod,,,iree_llvmaot"
     ",,segment_sum,,,iree_llvmaot"
     ",,sigmoid,,,iree_llvmaot"
+    ",,sign,,,iree_llvmaot"
     ",,sinh,,,iree_llvmaot"
     ",,sobol_sample,,,iree_llvmaot"
     ",,softmax,,,iree_llvmaot"
diff --git a/integrations/tensorflow/iree_tf_compiler/BUILD b/integrations/tensorflow/iree_tf_compiler/BUILD
index cfb51a0..5c2f6db 100644
--- a/integrations/tensorflow/iree_tf_compiler/BUILD
+++ b/integrations/tensorflow/iree_tf_compiler/BUILD
@@ -44,6 +44,7 @@
         "@llvm-project//llvm:Support",
         "@llvm-project//mlir:IR",
         "@llvm-project//mlir:MlirOptLib",
+        "@llvm-project//mlir:ShapeTransforms",
         "@llvm-project//mlir:Support",
         "@llvm-project//mlir:Transforms",
         "@org_tensorflow//tensorflow/compiler/mlir/tensorflow",
diff --git a/iree/compiler/Conversion/Common/test/linalg_bufferize.mlir b/iree/compiler/Conversion/Common/test/linalg_bufferize.mlir
index 9a78512..eaf62b3 100644
--- a/iree/compiler/Conversion/Common/test/linalg_bufferize.mlir
+++ b/iree/compiler/Conversion/Common/test/linalg_bufferize.mlir
@@ -1672,7 +1672,7 @@
           %23 = mulf %arg2, %arg3 : f32
           %24 = addf %arg2, %arg3 : f32
           linalg.yield %23, %24 : f32, f32
-        } -> tensor<?x?xf32>, tensor<?x?xf32>
+        } -> (tensor<?x?xf32>, tensor<?x?xf32>)
       flow.dispatch.tensor.store %22#0, %2, offsets = [%arg0, %arg1], sizes = [%18, %19], strides = [%c1, %c1] : tensor<?x?xf32> -> !flow.dispatch.tensor<writeonly:?x?xf32>
       flow.dispatch.tensor.store %22#1, %3, offsets = [%arg0, %arg1], sizes = [%18, %19], strides = [%c1, %c1] : tensor<?x?xf32> -> !flow.dispatch.tensor<writeonly:?x?xf32>
     }
@@ -1958,7 +1958,7 @@
       %24 = select %19, %arg2, %arg4 : i32
       %25 = select %21, %23, %24 : i32
       linalg.yield %20, %25 : i32, i32
-    } -> tensor<?xi32>, tensor<?xi32>
+    } -> (tensor<?xi32>, tensor<?xi32>)
     flow.dispatch.tensor.store %18#0, %2, offsets = [%arg0], sizes = [%6], strides = [1] : tensor<?xi32> -> !flow.dispatch.tensor<writeonly:?xi32>
     flow.dispatch.tensor.store %18#1, %3, offsets = [%arg0], sizes = [%6], strides = [1] : tensor<?xi32> -> !flow.dispatch.tensor<writeonly:?xi32>
   }
diff --git a/iree/compiler/Conversion/LinalgToLLVM/LinalgVectorizePass.cpp b/iree/compiler/Conversion/LinalgToLLVM/LinalgVectorizePass.cpp
index 84fcf5c..c1bf301 100644
--- a/iree/compiler/Conversion/LinalgToLLVM/LinalgVectorizePass.cpp
+++ b/iree/compiler/Conversion/LinalgToLLVM/LinalgVectorizePass.cpp
@@ -39,15 +39,15 @@
 
 namespace {
 struct LinalgVectorizationPass
-    : public PassWrapper<LinalgVectorizationPass, FunctionPass> {
+    : public LinalgVectorizationBase<LinalgVectorizationPass> {
   void getDependentDialects(DialectRegistry &registry) const override {
     registry.insert<vector::VectorDialect, AffineDialect>();
   }
-  void runOnFunction() override;
+  void runOnOperation() override;
 };
 }  // namespace
 
-void LinalgVectorizationPass::runOnFunction() {
+void LinalgVectorizationPass::runOnOperation() {
   FuncOp funcOp = getOperation();
   MLIRContext *context = &getContext();
   // Apply vectorization patterns.
diff --git a/iree/compiler/Dialect/Flow/Transforms/FormStreams.cpp b/iree/compiler/Dialect/Flow/Transforms/FormStreams.cpp
index 130ce3c..16857d2 100644
--- a/iree/compiler/Dialect/Flow/Transforms/FormStreams.cpp
+++ b/iree/compiler/Dialect/Flow/Transforms/FormStreams.cpp
@@ -60,10 +60,10 @@
 // function CFG, create the streams, and then thread the streams through the CFG
 // to append additional stream work. For now, we just look at basic blocks and
 // cluster adjacent dispatches and flow ops together.
-class FormStreamsPass : public PassWrapper<FormStreamsPass, FunctionPass> {
+class FormStreamsPass : public FormStreamsBase<FormStreamsPass> {
  public:
-  void runOnFunction() override {
-    for (auto &block : getFunction()) {
+  void runOnOperation() override {
+    for (auto &block : getOperation()) {
       auto streams = findStreamsInBlock(block);
       for (auto &streamOps : streams) {
         formStreamFragmentInBlock(block, std::move(streamOps));
diff --git a/iree/compiler/Dialect/Flow/Transforms/PadLinalgOps.cpp b/iree/compiler/Dialect/Flow/Transforms/PadLinalgOps.cpp
index ca4a483..6a777ad 100644
--- a/iree/compiler/Dialect/Flow/Transforms/PadLinalgOps.cpp
+++ b/iree/compiler/Dialect/Flow/Transforms/PadLinalgOps.cpp
@@ -4,9 +4,11 @@
 // See https://llvm.org/LICENSE.txt for license information.
 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
+#include "iree/compiler/Dialect/Flow/Transforms/Passes.h"
 #include "mlir/Dialect/Linalg/IR/LinalgOps.h"
 #include "mlir/Pass/Pass.h"
 #include "mlir/Transforms/GreedyPatternRewriteDriver.h"
+#include "iree/compiler/Dialect/Flow/Transforms/PassDetail.h"
 
 namespace mlir {
 namespace iree_compiler {
@@ -127,13 +129,13 @@
   int paddingSize;
 };
 
-class PadLinalgOpsPass : public PassWrapper<PadLinalgOpsPass, FunctionPass> {
+class PadLinalgOpsPass : public PadLinalgOpsBase<PadLinalgOpsPass> {
  public:
   PadLinalgOpsPass(int size) : paddingSize(size) {}
   void getDependentDialects(DialectRegistry &registry) const override {
     registry.insert<linalg::LinalgDialect>();
   }
-  void runOnFunction() override {
+  void runOnOperation() override {
     MLIRContext *context = &getContext();
     OwningRewritePatternList patterns(context);
     patterns.insert<PadMatmulOp>(context, paddingSize);
@@ -145,7 +147,7 @@
 };
 }  // namespace
 
-std::unique_ptr<FunctionPass> createPadLinalgOpsToIntegerMultiplePass(
+std::unique_ptr<OperationPass<FuncOp>> createPadLinalgOpsToIntegerMultiplePass(
     int paddingSize) {
   return std::make_unique<PadLinalgOpsPass>(paddingSize);
 }
diff --git a/iree/compiler/Dialect/Flow/Transforms/Passes.h b/iree/compiler/Dialect/Flow/Transforms/Passes.h
index 55cb79d..9e9854a 100644
--- a/iree/compiler/Dialect/Flow/Transforms/Passes.h
+++ b/iree/compiler/Dialect/Flow/Transforms/Passes.h
@@ -105,7 +105,7 @@
 //===----------------------------------------------------------------------===//
 
 /// A pass to pad linalg ops to the next integer multiple of `paddingSize`.
-std::unique_ptr<FunctionPass> createPadLinalgOpsToIntegerMultiplePass(
+std::unique_ptr<OperationPass<FuncOp>> createPadLinalgOpsToIntegerMultiplePass(
     int paddingSize = 4);
 
 //===----------------------------------------------------------------------===//
diff --git a/iree/compiler/Dialect/Flow/Transforms/test/dispatch_linalg_on_tensors.mlir b/iree/compiler/Dialect/Flow/Transforms/test/dispatch_linalg_on_tensors.mlir
index 2dd5377..f264531 100644
--- a/iree/compiler/Dialect/Flow/Transforms/test/dispatch_linalg_on_tensors.mlir
+++ b/iree/compiler/Dialect/Flow/Transforms/test/dispatch_linalg_on_tensors.mlir
@@ -781,7 +781,7 @@
     %10 = select %5, %arg3, %arg5 : i32
     %11 = select %7, %9, %10 : i32
     linalg.yield %6, %11 : i32, i32
-  } -> tensor<?xi32>, tensor<?xi32>
+  } -> (tensor<?xi32>, tensor<?xi32>)
   return %4#0, %4#1 : tensor<?xi32>, tensor<?xi32>
 }
 // CHECK-LABEL: func @multi_result
@@ -812,7 +812,7 @@
       outs(%1, %1 : tensor<?x10xi32>, tensor<?x10xi32>) {
       ^bb0(%arg2: i32, %arg3: i32, %arg4: i32, %arg5: i32):
         linalg.yield %arg2, %arg3 : i32, i32
-      } -> tensor<?x10xi32>, tensor<?x10xi32>
+      } -> (tensor<?x10xi32>, tensor<?x10xi32>)
   return %2#0, %2#1 : tensor<?x10xi32>, tensor<?x10xi32>
 }
 // CHECK-LABEL: func @multi_result_fallback
diff --git a/iree/test/e2e/regression/linalg_ops.mlir b/iree/test/e2e/regression/linalg_ops.mlir
index 984628a..0c92558 100644
--- a/iree/test/e2e/regression/linalg_ops.mlir
+++ b/iree/test/e2e/regression/linalg_ops.mlir
@@ -20,7 +20,7 @@
           %1 = addi %arg0, %arg1 : i32
           %2 = muli %arg0, %arg1 : i32
           linalg.yield %1, %2 : i32, i32
-      } -> tensor<3x4xi32>, tensor<3x4xi32>
+      } -> (tensor<3x4xi32>, tensor<3x4xi32>)
   check.expect_eq_const(%0#0, dense<[
       [14, 16, 18, 20],
       [22, 24, 26, 28],
diff --git a/third_party/llvm-project b/third_party/llvm-project
index 56ae4f2..854ef87 160000
--- a/third_party/llvm-project
+++ b/third_party/llvm-project
@@ -1 +1 @@
-Subproject commit 56ae4f23b227897361d2a7c84364a6df81f3c327
+Subproject commit 854ef875b929da544d285436b00df74ee77323b1
diff --git a/third_party/renderdoc_api/README.md b/third_party/renderdoc_api/README.md
new file mode 100644
index 0000000..6a82ca5
--- /dev/null
+++ b/third_party/renderdoc_api/README.md
@@ -0,0 +1 @@
+RenderDoc's API from https://github.com/baldurk/renderdoc/tree/v1.x/renderdoc/api.
diff --git a/third_party/renderdoc_api/app/renderdoc_app.h b/third_party/renderdoc_api/app/renderdoc_app.h
new file mode 100644
index 0000000..075306c
--- /dev/null
+++ b/third_party/renderdoc_api/app/renderdoc_app.h
@@ -0,0 +1,688 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2019-2020 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#pragma once
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+//
+// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
+//
+
+#if !defined(RENDERDOC_NO_STDINT)
+#include <stdint.h>
+#endif
+
+#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
+#define RENDERDOC_CC __cdecl
+#elif defined(__linux__)
+#define RENDERDOC_CC
+#elif defined(__APPLE__)
+#define RENDERDOC_CC
+#else
+#error "Unknown platform"
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+// Constants not used directly in below API
+
+// This is a GUID/magic value used for when applications pass a path where shader debug
+// information can be found to match up with a stripped shader.
+// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
+// RENDERDOC_ShaderDebugMagicValue_value
+#define RENDERDOC_ShaderDebugMagicValue_struct                                \
+  {                                                                           \
+    0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
+  }
+
+// as an alternative when you want a byte array (assuming x86 endianness):
+#define RENDERDOC_ShaderDebugMagicValue_bytearray                                                 \
+  {                                                                                               \
+    0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
+  }
+
+// truncated version when only a uint64_t is available (e.g. Vulkan tags):
+#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+// RenderDoc capture options
+//
+
+typedef enum RENDERDOC_CaptureOption {
+  // Allow the application to enable vsync
+  //
+  // Default - enabled
+  //
+  // 1 - The application can enable or disable vsync at will
+  // 0 - vsync is force disabled
+  eRENDERDOC_Option_AllowVSync = 0,
+
+  // Allow the application to enable fullscreen
+  //
+  // Default - enabled
+  //
+  // 1 - The application can enable or disable fullscreen at will
+  // 0 - fullscreen is force disabled
+  eRENDERDOC_Option_AllowFullscreen = 1,
+
+  // Record API debugging events and messages
+  //
+  // Default - disabled
+  //
+  // 1 - Enable built-in API debugging features and records the results into
+  //     the capture, which is matched up with events on replay
+  // 0 - no API debugging is forcibly enabled
+  eRENDERDOC_Option_APIValidation = 2,
+  eRENDERDOC_Option_DebugDeviceMode = 2,    // deprecated name of this enum
+
+  // Capture CPU callstacks for API events
+  //
+  // Default - disabled
+  //
+  // 1 - Enables capturing of callstacks
+  // 0 - no callstacks are captured
+  eRENDERDOC_Option_CaptureCallstacks = 3,
+
+  // When capturing CPU callstacks, only capture them from drawcalls.
+  // This option does nothing without the above option being enabled
+  //
+  // Default - disabled
+  //
+  // 1 - Only captures callstacks for drawcall type API events.
+  //     Ignored if CaptureCallstacks is disabled
+  // 0 - Callstacks, if enabled, are captured for every event.
+  eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
+
+  // Specify a delay in seconds to wait for a debugger to attach, after
+  // creating or injecting into a process, before continuing to allow it to run.
+  //
+  // 0 indicates no delay, and the process will run immediately after injection
+  //
+  // Default - 0 seconds
+  //
+  eRENDERDOC_Option_DelayForDebugger = 5,
+
+  // Verify buffer access. This includes checking the memory returned by a Map() call to
+  // detect any out-of-bounds modification, as well as initialising buffers with undefined contents
+  // to a marker value to catch use of uninitialised memory.
+  //
+  // NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
+  // not do the same kind of interception & checking and undefined contents are really undefined.
+  //
+  // Default - disabled
+  //
+  // 1 - Verify buffer access
+  // 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
+  //     RenderDoc.
+  eRENDERDOC_Option_VerifyBufferAccess = 6,
+
+  // The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
+  // This option now controls the filling of uninitialised buffers with 0xdddddddd which was
+  // previously always enabled
+  eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
+
+  // Hooks any system API calls that create child processes, and injects
+  // RenderDoc into them recursively with the same options.
+  //
+  // Default - disabled
+  //
+  // 1 - Hooks into spawned child processes
+  // 0 - Child processes are not hooked by RenderDoc
+  eRENDERDOC_Option_HookIntoChildren = 7,
+
+  // By default RenderDoc only includes resources in the final capture necessary
+  // for that frame, this allows you to override that behaviour.
+  //
+  // Default - disabled
+  //
+  // 1 - all live resources at the time of capture are included in the capture
+  //     and available for inspection
+  // 0 - only the resources referenced by the captured frame are included
+  eRENDERDOC_Option_RefAllResources = 8,
+
+  // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
+  // getting it will be ignored, to allow compatibility with older versions.
+  // In v1.1 the option acts as if it's always enabled.
+  //
+  // By default RenderDoc skips saving initial states for resources where the
+  // previous contents don't appear to be used, assuming that writes before
+  // reads indicate previous contents aren't used.
+  //
+  // Default - disabled
+  //
+  // 1 - initial contents at the start of each captured frame are saved, even if
+  //     they are later overwritten or cleared before being used.
+  // 0 - unless a read is detected, initial contents will not be saved and will
+  //     appear as black or empty data.
+  eRENDERDOC_Option_SaveAllInitials = 9,
+
+  // In APIs that allow for the recording of command lists to be replayed later,
+  // RenderDoc may choose to not capture command lists before a frame capture is
+  // triggered, to reduce overheads. This means any command lists recorded once
+  // and replayed many times will not be available and may cause a failure to
+  // capture.
+  //
+  // NOTE: This is only true for APIs where multithreading is difficult or
+  // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
+  // and always capture all command lists since the API is heavily oriented
+  // around it and the overheads have been reduced by API design.
+  //
+  // 1 - All command lists are captured from the start of the application
+  // 0 - Command lists are only captured if their recording begins during
+  //     the period when a frame capture is in progress.
+  eRENDERDOC_Option_CaptureAllCmdLists = 10,
+
+  // Mute API debugging output when the API validation mode option is enabled
+  //
+  // Default - enabled
+  //
+  // 1 - Mute any API debug messages from being displayed or passed through
+  // 0 - API debugging is displayed as normal
+  eRENDERDOC_Option_DebugOutputMute = 11,
+
+  // Option to allow vendor extensions to be used even when they may be
+  // incompatible with RenderDoc and cause corrupted replays or crashes.
+  //
+  // Default - inactive
+  //
+  // No values are documented, this option should only be used when absolutely
+  // necessary as directed by a RenderDoc developer.
+  eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
+
+} RENDERDOC_CaptureOption;
+
+// Sets an option that controls how RenderDoc behaves on capture.
+//
+// Returns 1 if the option and value are valid
+// Returns 0 if either is invalid and the option is unchanged
+typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
+typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
+
+// Gets the current value of an option as a uint32_t
+//
+// If the option is invalid, 0xffffffff is returned
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
+
+// Gets the current value of an option as a float
+//
+// If the option is invalid, -FLT_MAX is returned
+typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
+
+typedef enum RENDERDOC_InputButton {
+  // '0' - '9' matches ASCII values
+  eRENDERDOC_Key_0 = 0x30,
+  eRENDERDOC_Key_1 = 0x31,
+  eRENDERDOC_Key_2 = 0x32,
+  eRENDERDOC_Key_3 = 0x33,
+  eRENDERDOC_Key_4 = 0x34,
+  eRENDERDOC_Key_5 = 0x35,
+  eRENDERDOC_Key_6 = 0x36,
+  eRENDERDOC_Key_7 = 0x37,
+  eRENDERDOC_Key_8 = 0x38,
+  eRENDERDOC_Key_9 = 0x39,
+
+  // 'A' - 'Z' matches ASCII values
+  eRENDERDOC_Key_A = 0x41,
+  eRENDERDOC_Key_B = 0x42,
+  eRENDERDOC_Key_C = 0x43,
+  eRENDERDOC_Key_D = 0x44,
+  eRENDERDOC_Key_E = 0x45,
+  eRENDERDOC_Key_F = 0x46,
+  eRENDERDOC_Key_G = 0x47,
+  eRENDERDOC_Key_H = 0x48,
+  eRENDERDOC_Key_I = 0x49,
+  eRENDERDOC_Key_J = 0x4A,
+  eRENDERDOC_Key_K = 0x4B,
+  eRENDERDOC_Key_L = 0x4C,
+  eRENDERDOC_Key_M = 0x4D,
+  eRENDERDOC_Key_N = 0x4E,
+  eRENDERDOC_Key_O = 0x4F,
+  eRENDERDOC_Key_P = 0x50,
+  eRENDERDOC_Key_Q = 0x51,
+  eRENDERDOC_Key_R = 0x52,
+  eRENDERDOC_Key_S = 0x53,
+  eRENDERDOC_Key_T = 0x54,
+  eRENDERDOC_Key_U = 0x55,
+  eRENDERDOC_Key_V = 0x56,
+  eRENDERDOC_Key_W = 0x57,
+  eRENDERDOC_Key_X = 0x58,
+  eRENDERDOC_Key_Y = 0x59,
+  eRENDERDOC_Key_Z = 0x5A,
+
+  // leave the rest of the ASCII range free
+  // in case we want to use it later
+  eRENDERDOC_Key_NonPrintable = 0x100,
+
+  eRENDERDOC_Key_Divide,
+  eRENDERDOC_Key_Multiply,
+  eRENDERDOC_Key_Subtract,
+  eRENDERDOC_Key_Plus,
+
+  eRENDERDOC_Key_F1,
+  eRENDERDOC_Key_F2,
+  eRENDERDOC_Key_F3,
+  eRENDERDOC_Key_F4,
+  eRENDERDOC_Key_F5,
+  eRENDERDOC_Key_F6,
+  eRENDERDOC_Key_F7,
+  eRENDERDOC_Key_F8,
+  eRENDERDOC_Key_F9,
+  eRENDERDOC_Key_F10,
+  eRENDERDOC_Key_F11,
+  eRENDERDOC_Key_F12,
+
+  eRENDERDOC_Key_Home,
+  eRENDERDOC_Key_End,
+  eRENDERDOC_Key_Insert,
+  eRENDERDOC_Key_Delete,
+  eRENDERDOC_Key_PageUp,
+  eRENDERDOC_Key_PageDn,
+
+  eRENDERDOC_Key_Backspace,
+  eRENDERDOC_Key_Tab,
+  eRENDERDOC_Key_PrtScrn,
+  eRENDERDOC_Key_Pause,
+
+  eRENDERDOC_Key_Max,
+} RENDERDOC_InputButton;
+
+// Sets which key or keys can be used to toggle focus between multiple windows
+//
+// If keys is NULL or num is 0, toggle keys will be disabled
+typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
+
+// Sets which key or keys can be used to capture the next frame
+//
+// If keys is NULL or num is 0, captures keys will be disabled
+typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
+
+typedef enum RENDERDOC_OverlayBits {
+  // This single bit controls whether the overlay is enabled or disabled globally
+  eRENDERDOC_Overlay_Enabled = 0x1,
+
+  // Show the average framerate over several seconds as well as min/max
+  eRENDERDOC_Overlay_FrameRate = 0x2,
+
+  // Show the current frame number
+  eRENDERDOC_Overlay_FrameNumber = 0x4,
+
+  // Show a list of recent captures, and how many captures have been made
+  eRENDERDOC_Overlay_CaptureList = 0x8,
+
+  // Default values for the overlay mask
+  eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
+                                eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
+
+  // Enable all bits
+  eRENDERDOC_Overlay_All = ~0U,
+
+  // Disable all bits
+  eRENDERDOC_Overlay_None = 0,
+} RENDERDOC_OverlayBits;
+
+// returns the overlay bits that have been set
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
+// sets the overlay bits with an and & or mask
+typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
+
+// this function will attempt to remove RenderDoc's hooks in the application.
+//
+// Note: that this can only work correctly if done immediately after
+// the module is loaded, before any API work happens. RenderDoc will remove its
+// injected hooks and shut down. Behaviour is undefined if this is called
+// after any API functions have been called, and there is still no guarantee of
+// success.
+typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
+
+// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
+typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
+
+// This function will unload RenderDoc's crash handler.
+//
+// If you use your own crash handler and don't want RenderDoc's handler to
+// intercede, you can call this function to unload it and any unhandled
+// exceptions will pass to the next handler.
+typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
+
+// Sets the capture file path template
+//
+// pathtemplate is a UTF-8 string that gives a template for how captures will be named
+// and where they will be saved.
+//
+// Any extension is stripped off the path, and captures are saved in the directory
+// specified, and named with the filename and the frame number appended. If the
+// directory does not exist it will be created, including any parent directories.
+//
+// If pathtemplate is NULL, the template will remain unchanged
+//
+// Example:
+//
+// SetCaptureFilePathTemplate("my_captures/example");
+//
+// Capture #1 -> my_captures/example_frame123.rdc
+// Capture #2 -> my_captures/example_frame456.rdc
+typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
+
+// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
+typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
+
+// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
+typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
+typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
+
+// returns the number of captures that have been made
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
+
+// This function returns the details of a capture, by index. New captures are added
+// to the end of the list.
+//
+// filename will be filled with the absolute path to the capture file, as a UTF-8 string
+// pathlength will be written with the length in bytes of the filename string
+// timestamp will be written with the time of the capture, in seconds since the Unix epoch
+//
+// Any of the parameters can be NULL and they'll be skipped.
+//
+// The function will return 1 if the capture index is valid, or 0 if the index is invalid
+// If the index is invalid, the values will be unchanged
+//
+// Note: when captures are deleted in the UI they will remain in this list, so the
+// capture path may not exist anymore.
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
+                                                      uint32_t *pathlength, uint64_t *timestamp);
+
+// Sets the comments associated with a capture file. These comments are displayed in the
+// UI program when opening.
+//
+// filePath should be a path to the capture file to add comments to. If set to NULL or ""
+// the most recent capture file created made will be used instead.
+// comments should be a NULL-terminated UTF-8 string to add as comments.
+//
+// Any existing comments will be overwritten.
+typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
+                                                              const char *comments);
+
+// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
+
+// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
+// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
+// backwards compatibility with old code, it is castable either way since it's ABI compatible
+// as the same function pointer type.
+typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
+
+// This function will launch the Replay UI associated with the RenderDoc library injected
+// into the running application.
+//
+// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
+// to connect to this application
+// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
+// if cmdline is NULL, the command line will be empty.
+//
+// returns the PID of the replay UI if successful, 0 if not successful.
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
+                                                          const char *cmdline);
+
+// RenderDoc can return a higher version than requested if it's backwards compatible,
+// this function returns the actual version returned. If a parameter is NULL, it will be
+// ignored and the others will be filled out.
+typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
+
+//////////////////////////////////////////////////////////////////////////
+// Capturing functions
+//
+
+// A device pointer is a pointer to the API's root handle.
+//
+// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
+typedef void *RENDERDOC_DevicePointer;
+
+// A window handle is the OS's native window handle
+//
+// This would be an HWND, GLXDrawable, etc
+typedef void *RENDERDOC_WindowHandle;
+
+// A helper macro for Vulkan, where the device handle cannot be used directly.
+//
+// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
+//
+// Specifically, the value needed is the dispatch table pointer, which sits as the first
+// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
+// indirect once.
+#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
+
+// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
+// respond to keypresses. Neither parameter can be NULL
+typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
+                                                       RENDERDOC_WindowHandle wndHandle);
+
+// capture the next frame on whichever window and API is currently considered active
+typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
+
+// capture the next N frames on whichever window and API is currently considered active
+typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
+
+// When choosing either a device pointer or a window handle to capture, you can pass NULL.
+// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
+// any API rendering to a specific window, or a specific API instance rendering to any window,
+// or in the simplest case of one window and one API, you can just pass NULL for both.
+//
+// In either case, if there are two or more possible matching (device,window) pairs it
+// is undefined which one will be captured.
+//
+// Note: for headless rendering you can pass NULL for the window handle and either specify
+// a device pointer or leave it NULL as above.
+
+// Immediately starts capturing API calls on the specified device pointer and window handle.
+//
+// If there is no matching thing to capture (e.g. no supported API has been initialised),
+// this will do nothing.
+//
+// The results are undefined (including crashes) if two captures are started overlapping,
+// even on separate devices and/oror windows.
+typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
+                                                         RENDERDOC_WindowHandle wndHandle);
+
+// Returns whether or not a frame capture is currently ongoing anywhere.
+//
+// This will return 1 if a capture is ongoing, and 0 if there is no capture running
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
+
+// Ends capturing immediately.
+//
+// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
+                                                           RENDERDOC_WindowHandle wndHandle);
+
+// Ends capturing immediately and discard any data stored without saving to disk.
+//
+// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
+// was in progress
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
+                                                               RENDERDOC_WindowHandle wndHandle);
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+// RenderDoc API versions
+//
+
+// RenderDoc uses semantic versioning (http://semver.org/).
+//
+// MAJOR version is incremented when incompatible API changes happen.
+// MINOR version is incremented when functionality is added in a backwards-compatible manner.
+// PATCH version is incremented when backwards-compatible bug fixes happen.
+//
+// Note that this means the API returned can be higher than the one you might have requested.
+// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
+// instead of 1.0.0. You can check this with the GetAPIVersion entry point
+typedef enum RENDERDOC_Version {
+  eRENDERDOC_API_Version_1_0_0 = 10000,    // RENDERDOC_API_1_0_0 = 1 00 00
+  eRENDERDOC_API_Version_1_0_1 = 10001,    // RENDERDOC_API_1_0_1 = 1 00 01
+  eRENDERDOC_API_Version_1_0_2 = 10002,    // RENDERDOC_API_1_0_2 = 1 00 02
+  eRENDERDOC_API_Version_1_1_0 = 10100,    // RENDERDOC_API_1_1_0 = 1 01 00
+  eRENDERDOC_API_Version_1_1_1 = 10101,    // RENDERDOC_API_1_1_1 = 1 01 01
+  eRENDERDOC_API_Version_1_1_2 = 10102,    // RENDERDOC_API_1_1_2 = 1 01 02
+  eRENDERDOC_API_Version_1_2_0 = 10200,    // RENDERDOC_API_1_2_0 = 1 02 00
+  eRENDERDOC_API_Version_1_3_0 = 10300,    // RENDERDOC_API_1_3_0 = 1 03 00
+  eRENDERDOC_API_Version_1_4_0 = 10400,    // RENDERDOC_API_1_4_0 = 1 04 00
+  eRENDERDOC_API_Version_1_4_1 = 10401,    // RENDERDOC_API_1_4_1 = 1 04 01
+} RENDERDOC_Version;
+
+// API version changelog:
+//
+// 1.0.0 - initial release
+// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
+//         by keypress or TriggerCapture, instead of Start/EndFrameCapture.
+// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
+// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
+//         function pointer is added to the end of the struct, the original layout is identical
+// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
+//         replay/remote server concept in replay UI)
+// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
+//         are captures and not debug logging files. This is the first API version in the v1.0
+//         branch.
+// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
+//         displayed in the UI program on load.
+// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
+//         which allows users to opt-in to allowing unsupported vendor extensions to function.
+//         Should be used at the user's own risk.
+//         Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
+//         eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
+//         0xdddddddd of uninitialised buffer contents.
+// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
+//         capturing without saving anything to disk.
+// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
+
+typedef struct RENDERDOC_API_1_4_1
+{
+  pRENDERDOC_GetAPIVersion GetAPIVersion;
+
+  pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
+  pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
+
+  pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
+  pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
+
+  pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
+  pRENDERDOC_SetCaptureKeys SetCaptureKeys;
+
+  pRENDERDOC_GetOverlayBits GetOverlayBits;
+  pRENDERDOC_MaskOverlayBits MaskOverlayBits;
+
+  // Shutdown was renamed to RemoveHooks in 1.4.1.
+  // These unions allow old code to continue compiling without changes
+  union
+  {
+    pRENDERDOC_Shutdown Shutdown;
+    pRENDERDOC_RemoveHooks RemoveHooks;
+  };
+  pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
+
+  // Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
+  // These unions allow old code to continue compiling without changes
+  union
+  {
+    // deprecated name
+    pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
+    // current name
+    pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
+  };
+  union
+  {
+    // deprecated name
+    pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
+    // current name
+    pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
+  };
+
+  pRENDERDOC_GetNumCaptures GetNumCaptures;
+  pRENDERDOC_GetCapture GetCapture;
+
+  pRENDERDOC_TriggerCapture TriggerCapture;
+
+  // IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
+  // This union allows old code to continue compiling without changes
+  union
+  {
+    // deprecated name
+    pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
+    // current name
+    pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
+  };
+  pRENDERDOC_LaunchReplayUI LaunchReplayUI;
+
+  pRENDERDOC_SetActiveWindow SetActiveWindow;
+
+  pRENDERDOC_StartFrameCapture StartFrameCapture;
+  pRENDERDOC_IsFrameCapturing IsFrameCapturing;
+  pRENDERDOC_EndFrameCapture EndFrameCapture;
+
+  // new function in 1.1.0
+  pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
+
+  // new function in 1.2.0
+  pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
+
+  // new function in 1.4.0
+  pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
+} RENDERDOC_API_1_4_1;
+
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_0_0;
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_0_1;
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_0_2;
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_1_0;
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_1_1;
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_1_2;
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_2_0;
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_3_0;
+typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_4_0;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+// RenderDoc API entry point
+//
+// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
+//
+// The name is the same as the typedef - "RENDERDOC_GetAPI"
+//
+// This function is not thread safe, and should not be called on multiple threads at once.
+// Ideally, call this once as early as possible in your application's startup, before doing
+// any API work, since some configuration functionality etc has to be done also before
+// initialising any APIs.
+//
+// Parameters:
+//   version is a single value from the RENDERDOC_Version above.
+//
+//   outAPIPointers will be filled out with a pointer to the corresponding struct of function
+//   pointers.
+//
+// Returns:
+//   1 - if the outAPIPointers has been filled with a pointer to the API struct requested
+//   0 - if the requested version is not supported or the arguments are invalid.
+//
+typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif