commit | 4e9bbd7c20ad0aca01403c6be99e5d4e606d17ff | [log] [tgz] |
---|---|---|
author | Scott Todd <scotttodd@google.com> | Tue Dec 21 10:06:35 2021 -0800 |
committer | GitHub <noreply@github.com> | Tue Dec 21 10:06:35 2021 -0800 |
tree | cf67136d7304abec8738972eefae0a4beeeb2948 | |
parent | 229dbeba2519b6ebf929926f59cff582fa8646b1 [diff] |
Add compiler target for WebGPU, using Tint for SPIR-V -> WGSL. (#7906) Fixes https://github.com/google/iree/issues/7840 This can produce valid WGSL packed into a well formed IREE .vmfb file for simple programs like [simple_abs.mlir](https://github.com/google/iree/blob/main/iree/samples/models/simple_abs.mlir). More complex programs workarounds for push constant use, buffer mapping (https://github.com/google/iree/pull/7900), and other compiler changes.
IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!
See our website for more information.
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.