Move iree/compiler to top-level compiler/. (#9022)

* Source files are clean renames (no changes).
* CMake files should be mostly clean renames (just a changed comment about the file path in each).
* Several bazel fixes. Mainly introducing trampoline macros iree_compiler_cc_library, iree_gentbl_cc_library, iree_td_library that inject appropriate includes and deps. And platform_trampoline_deps now takes a repo relative package (vs an //iree relative).
* Uses the CMake "defs" library as done in samples. This is a bit different/better than what was done for runtime/, so I also fixed that one to be the same. So we now have implicit iree::compiler::defs, iree::runtime::defs and iree::samples::defs targets that do the right thing if depended on.
* Re-rigs some absolute paths in the iree-compiler python package build and gets that working in the new layout.
* All deep BUILD files (below iree/compiler/src) were updated with just a combination of sed commands followed by a buildifier fix to clean everything up. I didn't manually tweak any of them (with the exception of the platform_trampoline_deps change mentioned above, in one place).
* Also removes some obsolete "non_darwin" bazelrc thing. I'm not sure why it started yelling at me now (about some bad flag/packages). Folks may need to manually remove those lines from their configured.bazelrc or rerun configure_bazel.py.
1334 files changed
tree: dce43d3d9fe5c5984cdf531b89159d4d75abff80
  1. .github/
  2. benchmarks/
  3. bindings/
  4. build_tools/
  5. compiler/
  6. docs/
  7. experimental/
  8. integrations/
  9. iree/
  10. llvm-external-projects/
  11. runtime/
  12. samples/
  13. third_party/
  14. .bazelignore
  15. .bazelrc
  16. .bazelversion
  17. .clang-format
  18. .gitignore
  19. .gitmodules
  20. .pylintrc
  21. .style.yapf
  22. .yamllint.yml
  23. AUTHORS
  24. BUILD.bazel
  25. CMakeLists.txt
  26. configure_bazel.py
  27. CONTRIBUTING.md
  28. LICENSE
  29. README.md
  30. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Build Status

CI SystemBuild SystemPlatformArchitectureConfiguration / ComponentStatus
KokoroBazelLinuxx86-64kokoro status bazel/linux/x86-swiftshader/core
KokoroCMake & BazelLinuxx86-64 (swiftshader)Integrationskokoro status cmake-bazel/linux/x86-swiftshader
KokoroCMake & BazelLinuxx86-64 (turing)Integrationskokoro status cmake-bazel/linux/x86-turing
KokoroCMakeLinuxx86-64 (swiftshader)kokoro status cmake/linux/x86-swiftshader
KokoroCMakeLinuxx86-64 (swiftshader)asankokoro status cmake/linux/x86-swiftshader-asan
KokoroCMakeLinuxx86-64 (turing)kokoro status cmake/linux/x86-turing
KokoroCMakeAndroidarm64-v8aRuntime (build only)kokoro status cmake/android/arm64-v8a
KokoroCMakeBare Metalrisc-v-32Runtimekokoro status cmake/baremetal/riscv32
KokoroCMakeLinuxrisc-v-64Runtimekokoro status cmake/linux/riscv64
BuildkiteCMakeAndroidarm64-v8aRuntimebuildkite status iree-android-arm64-v8a
BuildKiteCMakeAndroidarm64-v8aRuntime Benchmarksbuildkite status iree-benchmark
BuildKiteCMakeLinuxx86-64Tracing + Standalone Runtimebuildkite status iree-build-configurations

Architecture Overview

IREE Architecture

See our website for more information.

Presentations and Talks

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.