[LLVMCPU] Default the export source location line to 0 (#25239)

LLVMCPUTarget fills an export's SourceLocation only when the debug level
is at least 1 and the export's location contains a file location.
Otherwise `line` stayed uninitialized and LibraryBuilder write random
bytes from the stack into the source location table of the executable
library.

The issue makes .vmfb files non-reproducible: compiling the same input
twice gives different bytes/checksums. It doesn't happen to all inputs,
only to some, e.g. TOSA bytecode from the TFLite converter, where every
op has `loc(unknown)`.

Default `line` to 0, like the other integer fields of structs in the
same module.

Tested by compiling four TFLite models multiple times with the llvm-cpu
backend and comparing binaries: before the change every new recompile
was different from the first one, after the fix all were identical.

Assisted-by: Claude Code

---------

Signed-off-by: Zmicier Prybysh <zprybysh@baylibre.com>
1 file changed
tree: f821d54cbb9487c01f180245c35da24aacb927dd
  1. .github/
  2. build_tools/
  3. compiler/
  4. docs/
  5. experimental/
  6. integrations/
  7. lib/
  8. llvm-external-projects/
  9. runtime/
  10. samples/
  11. tests/
  12. third_party/
  13. tools/
  14. .bazel_to_cmake.cfg.py
  15. .bazelignore
  16. .bazelrc
  17. .bazelversion
  18. .clang-format
  19. .git-blame-ignore-revs
  20. .gitattributes
  21. .gitignore
  22. .gitmodules
  23. .pre-commit-config.yaml
  24. .yamllint.yml
  25. AUTHORS
  26. BUILD.bazel
  27. CITATION.cff
  28. CMakeLists.txt
  29. configure_bazel.py
  30. CONTRIBUTING.md
  31. GOVERNANCE.md
  32. LICENSE
  33. MAINTAINERS.md
  34. MODULE.bazel
  35. README.md
  36. RELEASING.md
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

IREE Discord Status pre-commit OpenSSF Best Practices

Project news

Project status

Release status

Releases notes are published on GitHub releases.

PackageRelease status
GitHub release (stable)GitHub Release
GitHub release (nightly)GitHub Release
iree-base-compilerPyPI version
iree-base-runtimePyPI version

For more details on the release process, see https://iree.dev/developers/general/release-management/.

Build status

CI PkgCI

Nightly build status

Operating systemBuild status
LinuxCI - Linux arm64 clang
macOSCI - macOS arm64 clang

For the full list of workflows see https://iree.dev/developers/general/github-actions/.

Communication channels

Related project channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Architecture overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and talks

Community meeting recordings: IREE YouTube channel

DateTitleRecordingSlides
2025-06-10Data-Tiling in IREE: Achieving High Performance Through Compiler Design (AsiaLLVM)recordingslides
2025-05-17Introduction to GPU architecture and IREE's GPU CodeGen Pipelinerecordingslides
2025-02-12The Long Tail of AI: SPIR-V in IREE and MLIR (Vulkanised)recordingslides
2024-10-01Unveiling the Inner Workings of IREE: An MLIR-Based Compiler for Diverse Hardwarerecording
2021-06-09IREE Runtime Design Tech Talkrecordingslides
2020-08-20IREE CodeGen (MLIR Open Design Meeting)recordingslides
2020-03-18Interactive HAL IR Walkthroughrecording
2020-01-31End-to-end MLIR Workflow in IREE (MLIR Open Design Meeting)recordingslides

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.