Adding iree_hal_driver_create_device_by_path & co. (#9413)

This adds the plumbing for creating devices by path specs in addition
to creating them by driver-specific IDs. A helper was also added to
create by ordinal to simplify tools that want to expose devices in a
canonical form with other driver-specific tools.

The creation methods also gain the ability to pass in key-value pair
parameters. Drivers can now use these parameters to refine device
selection and configure the devices during creation. The entire driver
layer is optional so the extra string handling here is only in cases that
desire it, and for devices that have no properties (like local-sync) it
doesn't add a cost.

A helper that parses a canonical device URI into the components for
create_device_by_path was added as iree_hal_driver_create_device_by_uri
and should be used by most hosting applications. For tooling and other
one-shot situations an even more convienient iree_hal_create_device is
added as an easy way to create devices with a massive footgun attached.
This may explode when using multiple devices or recreating devices; the
solution there is for the hosting application to create and cache the
drivers it wants to ensure remain around.

Progress on #9343.
21 files changed
tree: 22e86964b94049e3e62657bcb155656d6ebbeae0
  1. .github/
  2. benchmarks/
  3. build_tools/
  4. compiler/
  5. docs/
  6. experimental/
  7. integrations/
  8. llvm-external-projects/
  9. runtime/
  10. samples/
  11. tests/
  12. third_party/
  13. tools/
  14. .bazelignore
  15. .bazelrc
  16. .bazelversion
  17. .clang-format
  18. .gitignore
  19. .gitmodules
  20. .pylintrc
  21. .style.yapf
  22. .yamllint.yml
  23. AUTHORS
  24. BUILD.bazel
  25. CMakeLists.txt
  26. configure_bazel.py
  27. CONTRIBUTING.md
  28. LICENSE
  29. README.md
  30. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Build Status

CI SystemBuild SystemPlatformArchitectureConfiguration / ComponentStatus
KokoroBazelLinuxx86-64kokoro status bazel/linux/x86-swiftshader/core
KokoroCMake & BazelLinuxx86-64 (swiftshader)Integrationskokoro status cmake-bazel/linux/x86-swiftshader
KokoroCMake & BazelLinuxx86-64 (turing)Integrationskokoro status cmake-bazel/linux/x86-turing
KokoroCMakeLinuxx86-64 (swiftshader)kokoro status cmake/linux/x86-swiftshader
KokoroCMakeLinuxx86-64 (swiftshader)asankokoro status cmake/linux/x86-swiftshader-asan
KokoroCMakeLinuxx86-64 (turing)kokoro status cmake/linux/x86-turing
KokoroCMakeAndroidarm64-v8aRuntime (build only)kokoro status cmake/android/arm64-v8a
KokoroCMakeBare Metalrisc-v-32Runtimekokoro status cmake/baremetal/riscv32
KokoroCMakeLinuxrisc-v-64Runtimekokoro status cmake/linux/riscv64
BuildkiteCMakeAndroidarm64-v8aRuntimebuildkite status iree-android-arm64-v8a
BuildKiteCMakeAndroidarm64-v8aRuntime Benchmarksbuildkite status iree-benchmark
BuildKiteCMakeLinuxx86-64Tracing + Standalone Runtimebuildkite status iree-build-configurations

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.