[Stream] Fix crash in ConvertSplatConstantsIntoSplats for dense_resource (#24683) ## Description https://github.com/iree-org/iree/issues/24448 crashes because: 1. the frontend generates `DenseResourceElementsAttr` instead of `SplatElementsAttr` for models, it satisfies `isSplat()` because the `isSplat` has a default implementation and the tensor's elements share the same value(for batchnorm, the weight is 1.0, the mean is 0.0 by default) 2. the subsequent code attempts to `dyn_cast` the attribute to `SplatElementsAttr` , which returns `nullptr` and causes a segfault upon dereference. ## Solution 1. restrict the initial cast to `DenseElementsAttr`. since `DenseResourceElementsAttr` does not inherit from `DenseElementsAttr`, the cast will safely fail and we could return `failure()` as expected. 2. retrieve the splat value directly via `DenseElementsAttr::getSplatValue()` , which is natively supported for all splat-valued dense attributes ## E2E test run https://gist.github.com/hsqStephenZhang/31c9516a5b8788e7036061aae0ff46ba before the fix, it leads to segfault. after the fix, it exit successfully. --------- Signed-off-by: hsqStephenZhang <stephenzhang666666@gmail.com> Co-authored-by: Artem Gindinson <gindinson@roofline.ai>
IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
Releases notes are published on GitHub releases.
| Package | Release status |
|---|---|
| GitHub release (stable) | |
| GitHub release (nightly) | |
iree-base-compiler | |
iree-base-runtime |
For more details on the release process, see https://iree.dev/developers/general/release-management/.
| Operating system | Build status |
|---|---|
| Linux | |
| macOS | |
| macOS |
For the full list of workflows see https://iree.dev/developers/general/github-actions/.
See our website for more information.
Community meeting recordings: IREE YouTube channel
| Date | Title | Recording | Slides |
|---|---|---|---|
| 2025-06-10 | Data-Tiling in IREE: Achieving High Performance Through Compiler Design (AsiaLLVM) | recording | slides |
| 2025-05-17 | Introduction to GPU architecture and IREE's GPU CodeGen Pipeline | recording | slides |
| 2025-02-12 | The Long Tail of AI: SPIR-V in IREE and MLIR (Vulkanised) | recording | slides |
| 2024-10-01 | Unveiling the Inner Workings of IREE: An MLIR-Based Compiler for Diverse Hardware | recording | |
| 2021-06-09 | IREE Runtime Design Tech Talk | recording | slides |
| 2020-08-20 | IREE CodeGen (MLIR Open Design Meeting) | recording | slides |
| 2020-03-18 | Interactive HAL IR Walkthrough | recording | |
| 2020-01-31 | End-to-end MLIR Workflow in IREE (MLIR Open Design Meeting) | recording | slides |
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.