Use ccache in runtime builds. (#18089)

This uses https://github.com/hendrikmuhs/ccache-action to set up
https://ccache.dev/ together with
https://docs.github.com/en/actions/writing-workflows/choosing-what-your-workflow-does/caching-dependencies-to-speed-up-workflows
to create cache entries at
https://github.com/iree-org/iree/actions/caches and then pull them down
at the start of each build job.

* Right now the cache keys are just `${{ github.job }}-${{ matrix.name
}}`, which will create entries named like
`ccache-build_test_runtime-ubuntu-20.04-2024-08-01T22:19:46.787Z`.
* We can turn off the timestamps with `append-timestamp: false` if we
find that our 10GB cache limit gets overrun enough to have workflows get
cache misses (PkgCI already produces 800MB cache entries, so we're
always floating way over that limit and old entries continually get
evicted).
* We could do something more sophisticated like put the LLVM commit hash
in the cache entry name, but that shouldn't matter for runtime builds 🤞
* The Windows build in particular has large binaries (mainly HAL CTS
tests). Reducing the size there will speed up link time during building
and hopefully also trim the cache size.
* I'm matching the `write-caches` logic we have in other workflows for
now, which should maintain cache integrity (only reviewed + merged code
writes to the cache) while also limiting the number of entries we
generate.

## Sample job run


https://github.com/ScottTodd/iree/actions/runs/10206588680/job/28239799198

* Load from cache:

![image](https://github.com/user-attachments/assets/62fca6d6-c45a-4efd-8628-558096dcf643)

* Save to cache:

![image](https://github.com/user-attachments/assets/bfac1b30-2c3c-40a4-89b1-05b334a5d4f9)

* View cache files
(https://github.com/ScottTodd/iree/actions/caches?query=key%3Accache):

![image](https://github.com/user-attachments/assets/a51bc82b-6778-41fc-9d5d-76df0beace39)

---

Also
* dropped support for using Docker containers in the build/test runtime
jobs - just install and configure clang etc. as needed
* enabled LLD for linking

ci-exactly: build_test_runtime
2 files changed
tree: 42a465df27252e06b3123e4d7856e1a8669f1416
  1. .github/
  2. build_tools/
  3. compiler/
  4. docs/
  5. experimental/
  6. integrations/
  7. lib/
  8. llvm-external-projects/
  9. runtime/
  10. samples/
  11. tests/
  12. third_party/
  13. tools/
  14. .bazel_to_cmake.cfg.py
  15. .bazelignore
  16. .bazelrc
  17. .bazelversion
  18. .clang-format
  19. .dockerignore
  20. .git-blame-ignore-revs
  21. .gitattributes
  22. .gitignore
  23. .gitmodules
  24. .pre-commit-config.yaml
  25. .yamllint.yml
  26. AUTHORS
  27. BUILD.bazel
  28. CITATION.cff
  29. CMakeLists.txt
  30. configure_bazel.py
  31. CONTRIBUTING.md
  32. LICENSE
  33. MAINTAINERS.md
  34. README.md
  35. RELEASING.md
  36. WORKSPACE
README.md

IREE: Intermediate Representation Execution Environment

IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.

See our website for project details, user guides, and instructions on building from source.

CI Status IREE Discord Status

Project Status

IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!

Communication Channels

Related Project Channels

  • MLIR topic within LLVM Discourse: IREE is enabled by and heavily relies on MLIR. IREE sometimes is referred to in certain MLIR discussions. Useful if you are also interested in MLIR evolution.

Architecture Overview

IREE Architecture IREE Architecture

See our website for more information.

Presentations and Talks

Community meeting recordings: IREE YouTube channel

  • 2021-06-09: IREE Runtime Design Tech Talk (recording and slides)
  • 2020-08-20: IREE CodeGen: MLIR Open Design Meeting Presentation (recording and slides)
  • 2020-03-18: Interactive HAL IR Walkthrough (recording)
  • 2020-01-31: End-to-end MLIR Workflow in IREE: MLIR Open Design Meeting Presentation (recording and slides)

License

IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.