commit | 0d2c78073ed2f5092e90e9fe39ad0dbaa3e109c1 | [log] [tgz] |
---|---|---|
author | Andrea 🦈 <anfaulds@amd.com> | Tue Jun 25 18:44:09 2024 +0200 |
committer | GitHub <noreply@github.com> | Tue Jun 25 09:44:09 2024 -0700 |
tree | 6d8d4840dca7927ea61bbe5fb667eedd91738730 | |
parent | 1c5359532b11692df73d38958efdf621679df444 [diff] |
Ensure IREE GPU dialect is registered for all GPU targets (fixes #17736) (#17737) Before this commit, it was only registered for ROCm, so the compiler would sometimes crash during compilation (including for some things compiled as part of the IREE build process) when trying to use IREE GPU dialect attributes if the ROCm target wasn't enabled. Signed-off-by: Andrea Faulds <andrea.faulds@amd.com>
IREE (Intermediate Representation Execution Environment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
IREE is still in its early phase. We have settled down on the overarching infrastructure and are actively improving various software components as well as project logistics. It is still quite far from ready for everyday use and is made available without any support at the moment. With that said, we welcome any kind of feedback on any communication channels!
See our website for more information.
Community meeting recordings: IREE YouTube channel
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.