[Codegen][CPU] Fix RHS indexing map in materialize-encoding inner_tiled lowering. (#24325)
The CPU encoding-materialization path (`lowerContractionOpToInnerTiled`)
emits an `iree_codegen.inner_tiled` op with the standard matmul indexing
maps `[(d0, d2), (d2, d1), (d0, d1)]`, but the RHS pack it lowers to
uses `outer_dims_perm = [1, 0]` so the packed RHS comes out with outer
dims in `(N_iter, K_iter)` order — i.e. mmt4d-style, not standard-matmul
style. The two interpretations of the same operand shape disagree, and
the inner_tiled verifier rejects the op with:
error: 'iree_codegen.inner_tiled' op shape does not match
iteration bounds
Switching the RHS map to `(d0, d1, d2) -> (d1, d2)` matches what the
pack actually produces and lets the verifier project a consistent
iteration domain across all three operands. The semantics are still a
valid contraction (one parallel + one reduction on each input, two
parallels on the output), just with the RHS walked in mmt4d order.
Without this fix, data-tiled `linalg.matmul` -> `inner_tiled` lowering
on CPU fails the verifier on the very first dispatch and never gets near
codegen; with it, end-to-end compile gets past verification all the way
to bufferization (where a separate, pre-existing pipeline gap takes
over: there is no CPU pass yet that vectorizes/lowers `inner_tiled`
before bufferize).
Progress towards #24323IREE (Intermediate Representation Execution Eenvironment, pronounced as “eerie”) is an MLIR-based end-to-end compiler and runtime that lowers Machine Learning (ML) models to a unified IR that scales up to meet the needs of the datacenter and down to satisfy the constraints and special considerations of mobile and edge deployments.
See our website for project details, user guides, and instructions on building from source.
Releases notes are published on GitHub releases.
| Package | Release status |
|---|---|
| GitHub release (stable) | |
| GitHub release (nightly) | |
iree-base-compiler | |
iree-base-runtime |
For more details on the release process, see https://iree.dev/developers/general/release-management/.
| Operating system | Build status |
|---|---|
| Linux | |
| macOS | |
| macOS |
For the full list of workflows see https://iree.dev/developers/general/github-actions/.
See our website for more information.
Community meeting recordings: IREE YouTube channel
| Date | Title | Recording | Slides |
|---|---|---|---|
| 2025-06-10 | Data-Tiling in IREE: Achieving High Performance Through Compiler Design (AsiaLLVM) | recording | slides |
| 2025-05-17 | Introduction to GPU architecture and IREE's GPU CodeGen Pipeline | recording | slides |
| 2025-02-12 | The Long Tail of AI: SPIR-V in IREE and MLIR (Vulkanised) | recording | slides |
| 2024-10-01 | Unveiling the Inner Workings of IREE: An MLIR-Based Compiler for Diverse Hardware | recording | |
| 2021-06-09 | IREE Runtime Design Tech Talk | recording | slides |
| 2020-08-20 | IREE CodeGen (MLIR Open Design Meeting) | recording | slides |
| 2020-03-18 | Interactive HAL IR Walkthrough | recording | |
| 2020-01-31 | End-to-end MLIR Workflow in IREE (MLIR Open Design Meeting) | recording | slides |
IREE is licensed under the terms of the Apache 2.0 License with LLVM Exceptions. See LICENSE for more information.