title: Building (and Testing) Software aliases: - /doc/ug/getting_started_build_sw

Before following this guide, make sure you have read the:

  • main [Getting Started]({{< relref “getting_started” >}}) instructions,
  • install Verilator section of the [Verilator guide]({{< relref “setup_verilator.md” >}}), and
  • [OpenTitan Software]({{< relref “sw/” >}}) documentation.

All OpenTitan software is built with Bazel. Additionally, most tests may be run with Bazel too.

TL;DR

To install the correct version of bazel, build, and run all on-host tests you can simply run:

$REPO_TOP/bazelisk.sh test //... --test_tag_filters=-cw310,-verilator --disk_cache=~/bazel_cache

Installing Bazel

There are two ways to install the correct verion of Bazel:

  1. automatically, using the bazelisk.sh script provided in the repo, or
  2. manually.

Automatic Installation

To simplify the installation of Bazel, and provide a means to seamlessly update the Bazel version we use in the future, we provide a shell script that acts as a wrapper for invocations of “bazel ...”. To use it, you two options:

  1. use “./bazelisk.sh ...” instead of “bazel ...” to invoke of Bazel subcommands, or
  2. set the following alias (e.g., in your .bashrc file) to accomplish the same:
alias bazel="$REPO_TOP/bazelisk.sh"

Manual Installation

This section is optional and can be skipped if you completed the instructions above in Automatic Installation.

While the automatic installation is convenient, by installing Bazel directly, you can get some quality of life features like tab completion. If you haven't yet installed Bazel, and would like to, you can add it to apt and install it on Ubuntu systems with the following commands as described in the Bazel documentation:

sudo apt install apt-transport-https curl gnupg
curl -fsSL https://bazel.build/bazel-release.pub.gpg | gpg --dearmor > bazel.gpg
sudo mv bazel.gpg /etc/apt/trusted.gpg.d/
echo "deb [arch=amd64] https://storage.googleapis.com/bazel-apt stable jdk1.8" |
sudo tee /etc/apt/sources.list.d/bazel.list
sudo apt update && sudo apt install bazel-5.1.1
sudo ln -s /usr/bin/bazel-5.1.1 /usr/bin/bazel

or by following instructions for your system.

Building Software with Bazel

Running

bazel build //sw/...

will build all software in our repository. If you do not have Verilator installed yet, you can use the --define DISABLE_VERILATOR_BUILD=true flag to skip the jobs that depend on that.

In general, you can build any software target (and all of it's dependencies) using the following syntax:

bazel build @<repository>//<package>:<target>

Since most targets are within the main Bazel repository (lowrisc_opentitan), you can often drop the “@<repository>” prefix. For example, to build the boot ROM we use for testing (also referred to as the test ROM), you can use

bazel build //sw/device/lib/testing/test_rom:test_rom

Additionally, some Bazel syntactic sugar enables dropping the target name when the target name matches the last subcomponent of the package name. For example, the following is equivalent to the above

bazel build //sw/device/lib/testing/test_rom

For more information on Bazel repositories, packages, and targets, please refer to the Bazel documentation.

Running Tests with Bazel

In addition to building software, Bazel is also used to build and run tests. There are two categories of OpenTitan tests Bazel can build and run:

  1. on-host, and
  2. on-device.

On-host tests are compiled and run on the host machine, while on-device tests are compiled and run on (simulated/emulated) OpenTitan hardware.

Examples of on-host tests are:

  • unit tests for device software, such as [DIF]({{< relref “/sw/device/lib/dif” >}}) and [mask ROM]({{< relref “/sw/device/silicon_creator/mask_rom/docs/” >}}) unit tests.
  • any test for host software, such as opentitan{lib,tool}.

Examples of on-device tests are:

  • [chip-level tests]({{< relref “/sw/device/tests/index.md” >}}).
  • [mask ROM functional tests]({{< relref “/sw/device/silicon_creator/mask_rom/docs/” >}})

The remainder of this document will focus on building and running on-host tests with Bazel. To learn about running on-device tests with Bazel, please continue back to the main [Getting Started]({{< relref “getting_started” >}}) instructions, and proceed with the [Verilator]({{< relref “setup_verilator” >}}) and/or [FPGA]({{< relref “setup_fpga” >}}) setup instructions.

Running on-host DIF Tests

The Device Interface Function or [DIF]({{< relref “/sw/device/lib/dif” >}}) libraries contain unit tests that run on the host and are built and run with Bazel. As shown below, you may use Bazel to query which tests are available, build and run all tests, or build and run only one test.

Querying which tests are available

bazel query 'tests(//sw/device/lib/dif:all)'

Building and running all tests

bazel test //sw/device/lib/dif:all

Building and running a single test

For example, building and testing the UART DIF library's unit tests:

bazel test //sw/device/lib/dif:uart_unittest

Running on-host Mask ROM Tests

Similar to the DIF libraries, you can query, build, and run all the [mask ROM]({{< relref “/sw/device/silicon_creator/mask_rom/docs/” >}}) unit tests (which also run on the host) with Bazel.

Querying which (on-host) tests are available

Note, the mask ROM has both on-host and on-device tests. This query filters tests by their kind, i.e., only on-host tests.

bazel query 'kind(cc_.*, tests(//sw/device/silicon_creator/lib/...))'

Building and running all (on-host) tests

bazel test --test_tag_filters=-cw310,-dv,-verilator //sw/device/silicon_creator/lib/...

Building and running a single (on-host) test

For example, building and testing the mask ROM UART driver unit tests:

bazel test //sw/device/silicon_creator/lib/drivers:uart_unittest

OpenTitan Bazel Workspace

The rules for Bazel are described in a language called Starlark, which looks a lot like Python.

The $REPO_TOP directory is defined as a Bazel workspace by the //WORKSPACE file. BUILD files provide the information Bazel needs to build the targets in a directory. BUILD files also manage any subdirectories that don't have their own BUILD files.

OpenTitan uses .bzl files to specify custom rules to build artifacts that require specific attention like on-device test rules and project specific binaries.

WORKSPACE file

The WORKSPACE file controls external dependencies such that builds can be made reproducible and hermetic. Bazel loads specific external dependencies, such as various language toolchains. It uses them to build OpenTitan targets (like it does with bazel_embedded) or to satisfy dependencies (as it does with abseil). To produce increasingly stable releases the external dependencies loaded in WORKSPACE file attempts to fix a all external http_archives to a specific SHA. As we add more dependencies to the workspace, builds and tests will become less sensitive to external updates, and we will vastly simplify the [Getting Started]({{< relref “getting_started” >}}) instructions.

BUILD files

Throughout the OpenTitan repository, BUILD files describe targets and dependencies in the same directory (and subdirectories that lack their own BUILD files). BUILD files are mostly hand-written. To maintain the invariant that hand-written files not be included in autogen directories, there are BUILD files that describe how to build and depend on auto-generated files in autogen subdirectories.

Linting Software

There are several Bazel rules that enable running quality checks and fixers on code. The subsections below describe how to use them. All of the tools described below are run in CI on every pull request, so it is best to run them before committing code.

Linting C/C++ Code

The OpenTitan supported linter for C/C++ files is clang-format. It can be run with Bazel as shown below.

Run the following to check if all C/C++ code as been formatted correctly:

bazel run //:clang_format_check

and run the following to fix it, if it is not formatted correctly.

bazel run //:clang_format_fix

Linting Starlark

The OpenTitan supported linter for Bazel files is buildifier. It can be run with Bazel as shown below.

Run the following to check if all WORKSPACE, BUILD, and .bzl files have been formatted correctly:

bazel run //:buildifier_check

and run the following to fix them, if they are not formatted correctly.

bazel run //:buildifier_fix

Checking License Headers

Lastly, the OpenTitan supported linter for checking that every source code file contains a license header may be run with:

bazel run //:license_check

Miscellaneous

Bazel-built Artifacts

As decribed in the [OpenTitan Software]({{< relref “sw/” >}}) documentation, there are three categories of OpenTitan software, all of which are built with Bazel. These include:

  1. device software,
  2. OTBN software,
  3. host software,

Bazel produces various artifacts depending on the category of software that is built.

Device Artifacts

Device software is built and run on OpenTitan hardware. There are three OpenTitan “devices” for simulating/emulating OpenTitan hardware:

  1. DV simulation (i.e., RTL simulation with commercial simulators),
  2. Verilator simulation (i.e., RTL simulation with the open source Verilator simulator),
  3. FPGA.

Different software artifacts are built depending on the OpenTitan device above. Specifically, building an executable <target> destined to run on the OpenTitan device <device> will output the following files under bazel-out/:

  • <target>_<device>: the linked program, in ELF format.
  • <target>_<device>.bin: the linked program, as a plain binary with ELF debug information removed.
  • <target>_<device>.elf.s: the disassembled program with inline source code.
  • <target>_<device>.*.vmem: a Verilog memory file which can be read by $readmemh() in Verilog code.

Note, <device> will be in {sim_dv, sim_verilator, fpga_cw310}, and <target> will end in the suffix “_prog” for executable images destined for flash.

OTBN Artifacts

OTBN programs use a specialized build flow (defined in rules/otbn.bzl). OTBN programs produce the following artifacts:

  • <target>.o: unlinked object file usually representing a single assembly file
  • <target>.elf: standalone executable binary representing one or more assembly/object files
  • <target>.rv32embed.{a,o}: artifacts representing an OTBN binary, set up to be linked into a RISC-V program

In terms of Bazel rules:

  • the otbn_library rule runs the assembler to create <target>.o artifacts, and
  • the otbn_binary and otbn_sim_test rules run the linker on one or more .o files to create the .elf and .rv32embed.{a,o} artifacts.

Since OTBN has limited instruction memory, the best practice is to list each file individually as an otbn_library. This way, binary targets can easily include only the files they need.

OTBN programs run on the OTBN coprocessor, unlike standard “on-device” programs that run on the main processor (Ibex). There are two ways to run an OTBN program:

  1. Run a standalone binary (.elf) on the specialized OTBN simulator.
  2. Include a .rv32embed artifact in a C program that runs on Ibex, and create an on-device target as described in the previous section.

You can run .elf artifacts directly using the simulator as described in the OTBN README. The otbn_sim_test rule is a thin wrapper around otbn_binary. If you use it, bazel test will run the OTBN simulator for you and check the test result.

To include an OTBN program in a C program, you need to add the desired OTBN otbn_binary Bazel target to the deps list of the C program's Bazel target. No #include is necessary, but you will likely need to initialize the symbols from the OTBN program as required by the OTBN driver you are using.

Host Artifacts

Host software is built and run on the host hardware (e.g., an x64 Linux machine). A final linked program in the ELF format is all that is produced for host software builds. Note, like the device ELF, the file will not have an extension.

Disassembling Device Code

A disassembly of all executable sections is produced by the build system by default. It can be found by looking for files with the .elf.s extension next to the corresponding ELF file.

To get a different type of disassembly, e.g. one which includes data sections in addition to executable sections, objdump can be called manually. For example the following command shows how to disassemble all sections of the UART DIF smoke test interleaved with the actual source code:

riscv32-unknown-elf-objdump --disassemble-all --headers --line-numbers --source \
  $(find -L bazel-out/ -type f -name "uart_smoketest_prog_sim_verilator")

Refer to the output of riscv32-unknown-elf-objdump --help for a full list of options.

Locating Bazel-built Artifacts

Bazel built artifacts can be located in the symlinked bazel-out/ directory that gets automatically created on invocations of Bazel. To locate build artifacts, you may use the find utility. For example, after building the UART smoke test device software with

bazel build //sw/device/tests:uart_smoketest_sim_verilator

to locate the .bin file use

find -L bazel-bin/ -type f -name "uart_smoketest_prog_sim_verilator.bin"

Troubleshooting Builds

If you encounter an unexplained error building or running any bazel commands, you can issue a subsequent bazel clean command to erase any existing building directories to yield a clean build. Specifically, according to the Bazel documentation, issuing a

bazel clean

deletes all the output build directories, while running a

bazel clean --expunge

will wipe all disk and memory traces (i.e., any cached intermediate files) produced by Bazel. The latter sledgehammer is only intended to be used as a last resort when the existing configuration is seriously broken.

Disk Cache

Bazel can use a directory on the file system as a remote cache. This is useful for sharing build artifacts across multiple git worktrees or multiple workspaces of the same project, such as multiple checkouts.

Use the --disk_cache=<filename> to specify a cache directory. For example, running

bazel build //... --disk_cache=~/bazel_cache

will cache all built artifacts.

Alternatively add the following to $HOME/.bazelrc to avoid having automatically use the disk cache on every Bazel invocation.

build --disk_cache=~/bazel_cache

For more documentation on Bazel disk caches see the official documentation.

Excluding Verilator Simulation Binary Builds

Many device software targets depend on the Verilator simulation binary, The Verilator simulation binary is slow to build. To avoid building it, use the --define DISABLE_VERILATOR_BUILD=true build option. For example, to build the UART smoke test artifacts but not the Verilator simulation binary run

bazel build --define DISABLE_VERILATOR_BUILD=true //sw/device/tests:uart_smoketest